
Greetings from <Summoners War: Chronicles>.
We would like to inform you about the changes in this upcoming update.
The content and event time are based on each region’s time zone:
WESTERN - CET / ASIA - ICT
Please check the details below.

▶ Artifact Advanced Growth System
- An Artifact Auto Disassemble feature will be added.
· Summoners can now automatically disassemble Artifacts upon acquisition based on their set conditions.
→ This feature will be applied to Artifacts obtained from the Artifact Summon, consumable items, and Combine Artifact.
→ Auto Disassemble conditions can be set for each rarity. (Normal/Magic/Rare/Hero/4★ Legend/5★ Legend)
- Artifact Seed will be added.
· Obtainable through disassembling Artifacts and used for Artifact Combination and Upgrade.
- The Artifact Upgrade system will be added.
· Artifact Upgrade grants additional stats to Rare/Hero/Legend Artifacts using Artifact Seeds.
· The additional stat is randomly determined from ATK/DEF/HP and can be replaced repeatedly.
· Higher values of ATK/DEF/HP may be obtained depending on probability during upgrades.
· Artifact Upgrade can be performed at any enhancement level, and effects automatically increase as the upgrade level rises.
· When dismantling Exclusive Legend Artifacts, Artifact Seeds will be granted based on the Monster’s natural grade, and existing disassembly rewards will remain unchanged.
- The Artifact Combination system will be added.
· By consuming Artifact Seeds, partial effects of other Hero/Rare Artifacts can be added to Legend/Hero/Rare Artifacts. Some Artifact effects may not appear in the Combination list.
- Artifact Core Summon will be added.
· Each Summon consumes Artifact Core x5 and guarantees a 5★ Legend Artifact.
· 5★ Legend Artifact crafting will be removed.
▶ New Constellations
- The new Knight Type Constellation, Draco, will be added.
· Star No. 2: A passive skill that increases damage dealt based on DEF.
· Star No. 4: A passive skill that recovers HP when HP falls below a certain ratio.
· Star No. 6: A passive skill that increases damage dealt and Skill Acceleration for a certain time when HP falls below a certain ratio, and grants mana once when using a Soul Link Skill during the effect duration.
- The new Warrior Type Constellation, Taurus, will be added.
· Star No. 2: A passive skill that, instead of gaining a counterattack effect, has a chance to use Active Skill 1 when hit.
· Star No. 4: A passive skill that grants all allies a shield equal to a percentage of the Monster’s MAX HP when dealing skill damage to an enemy.
· Star No. 6: A passive skill that, when hitting an enemy without Immunity with a basic attack, throws the target behind and knocks them down in the Arena or Siege Battle.
- The new Support Type Constellation, Monoceros, will be added.
· Star No. 2: A passive skill that grants Skill Acceleration with a certain chance when removing a team member’s harmful effect.
· Star No. 4: A passive skill that allows the team’s Summoner to recover additional mana at set intervals with a certain chance.
· Star No. 6: A passive skill that has a certain chance to steal all beneficial effects from nearby enemies when using an Ultimate.
- The new Mage Type Constellation, Aquarius, will be added.
· Star No. 2: A passive skill that grants Skill Acceleration with a certain chance when using skill attacks on an enemy.
· Star No. 4: A passive skill that deals fixed damage based on the target’s current HP when using skill attacks.
· Star No. 6: A passive skill that removes all buffs from the attacker when the Monster is under a CC effect.
- The new Archer Type Constellation, Cygnus, will be added.
· Star No. 2: A passive skill that increases ATK based on Evasion.
· Star No. 4: A passive skill that increases Evasion with a certain chance when hit.
· Star No. 6: A passive skill that grants DMG Dealt UP with a certain chance whenever the Monster evades an enemy’s attack.
- The new Assassin Type Constellation, Hydra, will be added.
· Star No. 2: A passive skill that stuns the target and nearby enemies when using skill attacks.
· Star No. 4: A passive skill that increases the Monster's beneficial effect level with a certain chance when using basic attacks.
· Star No. 6: A passive skill that deals fixed damage based on the Monster's ATK when attacking a target with CC effects using a basic attack.

▶ Monster
- The skill descriptions are based on each skill’s MAX enhancement.
- New or added texts are shown in blue, and deleted texts are shown in red.
· 5★ Fire Vampire
Skill | Before | After |
Vampire Bat | (New) (When it has Lv. 10 Thirst) Decreases Thirst by 5 levels |
· 5★ Fire Fairy Queen
Skill | Before | After |
Purify | Recovers 55.1% of its MAX HP Removes all harmful effects | (Changed Order) Removes all harmful effects (Changed Order) Recovers 55.1% of its MAX HP |
Fairy's Blessing | (New) (When it successfully revives a Monster) Removes 1 harmful effect (Changed) Lv. 2 ATK UP for 20 sec | |
Ultimate Fairy's Blessing | Lv. 4 ATK UP for 20 sec Revives 2 team Monsters with 24% of their HP | (Changed Order) Revives 2 team Monsters with 24% of their HP (New) (When it successfully revives a Monster) Removes 2 harmful effects (Changed Order) Lv. 4 ATK UP for 20 sec |
Artifact | Applies Immunity to revived team members for 14 sec. When using Fairy's Blessing during Soul Link, if all team members are alive, increases the team Summoner's mana by 1. | (Changed) Applies Immunity to revived team members for 14 sec. When using Fairy's Blessing during Soul Link, if all team members are alive, increases the team Summoner's mana by 1. Also, applies Lv. 1 Spell Shield to team members for 14 sec. |
· 5★ Water Vampire
Skill | Before | After |
Killing Wave | 703.1% of ATK as DMG | (Changed) 639.2% of ATK + 95.8% of ATK per successful hit as DMG (New) (When it has Lv. 10 Thirst) Decreases Thirst by 5 levels |
Ultimate Killing Wave | 1162% of ATK as DMG | (Changed) 1162% of ATK + 174.4% of ATK per successful hit as DMG → The range of the Ultimate will be changed to be centered on the attack target instead of itself. |
· 5★ Wind Vampire
Skill | Before | After |
Death Blow | (New) (When it has Lv. 10 Thirst) Decreases Thirst by 5 levels |
· 5★ Wind Hell Lady
Skill | Before | After |
Capture | (Hits 1-3) (If the target’s HP is 50% or higher) (45% chance) Stun for 3.5 sec (Hits 1-3) (If target's HP is below 50%) (90% chance) Stun for 3.5 sec | (Changed) (Hits 1-3) (If the target’s HP is 50% or higher) (50% chance) Stun for 3.5 sec (Changed) (Hits 1-3) (If target's HP is below 50%) (100% chance) Stun for 3.5 sec (New) (When the target is stunned) Fixed damage equal to 15% of the target’s MAX HP (New) (When the target is stunned) Removes Stun (New) (Per beneficial effect on itself) DMG Dealt UP: 10% |
Ultimate Capture | (Hits 1-5) (38% chance) Stun for 3.5 sec | (Changed) (Hits 1-5) (50% chance) Stun for 3.5 sec (New) (When the target is stunned) Fixed damage equal to 15% of the target’s MAX HP (New) (When the target is stunned) Removes Stun (New) (Per beneficial effect on itself) DMG Dealt UP: 10% |
· 5★ Dark Archangel
Skill | Before | After |
Punishment | 653.6% of ATK as DMG | (Changed) 416.7% of ATK as DMG (Increases DMG based on Precision) |
Ruler's Sword | 581% of ATK as DMG | (Changed) 370.4% of ATK as DMG (Increases DMG based on Precision) |
Heavenly Sword | 798.9% of ATK as DMG (Drains 50% of DMG) | (Changed) 509% of ATK as DMG (Increases DMG based on Precision, Drains 50% of DMG) |
Ultimate Ruler's Sword | 1162% of ATK as DMG (Drains 50% of DMG) | (Changed) 741.2% of ATK as DMG (Increases DMG based on Precision, Drains 50% of DMG) |
Artifact | The target will become Unrevivable when an enemy is defeated. Additionally, decreases the skill cooldown of Punishment by 5 sec when the battle begins in the Arena or Siege Battle. | (Changed) The target will become Unrevivable when an enemy is defeated. When it removes Immunity from an enemy, applies Block Beneficial Effect to the target for 20 sec.Additionally, decreases the skill cooldown of Punishment by 5 sec when the battle begins in the Arena or Siege Battle. |
▶ Constellations
- Values are based on each Constellation's MAX grade.
- New or added texts are shown in blue, and deleted texts are shown in red.
· Gemini
Star No. | Before | After |
Star No. 6 | Grants immunity to the next harmful effect after receiving a certain number of harmful effects. | (Changed) Removes all debuffs from the Monster when using a skill while a certain number of harmful effects are applied to it. |

▶ Transmogrification
- The Stellar Voice Rock Star Transmogrification will be added.
· The Transmogrification can be purchased from the Package Shop.

▶ Joshua’s Bookshelf
- 1 new story will be added to Joshua’s Bookshelf.
· Title: Hidden Feelings
▶ Illusion Garden
- Illusion Garden - Dark Inferno will be opened.
· Period: Jul. 28, 12:00 AM - Aug. 3, 11:55 PM
▶ Improvements
- Spell Stones, which previously could only be equipped, can now be unequipped.
· Spell Stones can now be both equipped and unequipped from the Equip Spell Stone page.
- The 2x reward benefit count for World Challenge Arena (70 times per week), Total War (21 times per week), and Brawl Arena (5 times per day) will be removed.
- The 2x Victory Points benefit for World Challenge Arena, Total War, and Brawl Arena will be removed.
- Tier score ranges for Arena content will be changed as follows.
· Challenge Arena (World)
Tier | Before | After |
Grand Master III (Rank 1) | 5,000 | 4,000 |
Grand Master II (Rank 2) | 5,000 | 4,000 |
Grand Master I (Rank 3) | 5,000 | 4,000 |
Master V (Rank 4-10) | 5,000 | 4,000 |
Master IV (Rank 11-30) | 4,600 | 3,700 |
Master III (Rank 31-100) | 4,300 | 3,400 |
Master II (Rank 101-300) | 4,100 | 3,100 |
Master I (Rank 301-500) | 3,600 | 2,800 |
Gold III | 2,800 | 2,500 |
Gold II | 2,400 | 2,200 |
Gold I | 2,000 | 1,900 |
Silver III | 1,600 | 1,600 |
Silver II | 1,400 | 1,400 |
Silver I | 1,200 | 1,200 |
Bronze III | 1,100 | 1,100 |
Bronze II | 1,000 | 1,000 |
Bronze I | 900 | 900 |
Iron | - | - |
· Brawl Arena
Tier | Before | After |
Grand Master III (Rank 1) | 2,000 | 1,500 |
Grand Master II (Rank 2) | 2,000 | 1,500 |
Grand Master I (Rank 3) | 2,000 | 1,500 |
Master V (Rank 4-10) | 2,000 | 1,500 |
Master IV (Rank 11-30) | 2,000 | 1,450 |
Master III (Rank 31-100) | 2,000 | 1,400 |
Master II (Rank 101-300) | 1,900 | 1,350 |
Master I (Rank 301-500) | 1,800 | 1,300 |
Gold III | 1,700 | 1,250 |
Gold II | 1,600 | 1,200 |
Gold I | 1,500 | 1,150 |
Silver III | 1,400 | 1,120 |
Silver II | 1,300 | 1,090 |
Silver I | 1,200 | 1,060 |
Bronze III | 1,100 | 1,030 |
Bronze II | 1,000 | 1,000 |
Bronze I | 900 | 900 |
Iron | - | - |
· Total War
Tier | Before | After |
Grand Master III (Rank 1) | 5,000 | 3,500 |
Grand Master II (Rank 2) | 5,000 | 3,500 |
Grand Master I (Rank 3) | 5,000 | 3,500 |
Master V (Rank 4-10) | 5,000 | 3,500 |
Master IV (Rank 11-30) | 4,600 | 3,200 |
Master III (Rank 31-100) | 4,300 | 2,900 |
Master II (Rank 101-300) | 4,100 | 2,600 |
Master I (Rank 301-500) | 3,600 | 2,300 |
Gold III | 2,800 | 2,100 |
Gold II | 2,400 | 1,900 |
Gold I | 2,000 | 1,700 |
Silver III | 1,600 | 1,500 |
Silver II | 1,400 | 1,300 |
Silver I | 1,200 | 1,200 |
Bronze III | 1,100 | 1,100 |
Bronze II | 1,000 | 1,000 |
Bronze I | 900 | 900 |
Iron | - | - |
- At least one lower-tiered opponent will be displayed in the World Challenge Arena and Total War opponent lists.
- A notification feature will be added to the menu button when the Arena season is nearing its end.
- Teleport will now be automatically activated even without progressing through the quest.
- The equipment delivery difficulty for the Equipment Challenge will be adjusted.
Difficulty | Before | After |
Easy | 2★ Magic 5★ Hero | 2★ Magic Weapon/Sub Weapon 2★ Magic Earrings |
Normal | 5★ Legend 5★ Awakening Lv. 2 Legend | 3★ Hero Weapon/Sub Weapon 3★ Hero Earrings/Necklace |
Slightly Hard | 5★ Awakening Lv. 4 Legend 6★ Legend | 4★ Hero Weapon/Sub Weapon 4★ Hero Earrings/Necklace/Bracelet |
Hard | 6★ Awakening Lv. 2 Legend 6★ Mythic | 5★ Hero Weapon/Sub Weapon 5★ Hero Earrings/Necklace/Bracelet/Ring |
* Consists of equipment that can be crafted by all classes within Profession - Blacksmithing Lv. 4.
▶ Others
- The Gold Artifact Seal mileage achievement reward will be changed from 5★ Legendary Artifact Box to 5★ Legend Artifact Selection Ticket.
- Magical Archer Legendary Artifact will be added to the Artifact Selection Ticket.
- The weapon unlock conditions for Orbia, Kina, Cleaf, and Soleta will be changed.
· The Water and Wind weapons will become available upon Summoner creation.
· The Fire weapon will become available upon reaching Summoner Lv. 8.
- The Lea's Blessing buff, which is applied in Mythic Raids starting from Luna's Blessing Lv. 1, will be enhanced as follows.
· Luna's Blessing Lv. 1-4: Minor enhancement of Lea's Blessing
· Luna's Blessing Lv. 5-8: Moderate enhancement of Lea's Blessing
· Luna's Blessing Lv. 9-11: Major enhancement of Lea's Blessing
· Luna's Blessing Lv. 12: Maximization of Lea's Blessing
· Lea's Blessing: Perfect Evasion will be enhanced.
→ Increased invincibility duration when using an evasion skill
→ Increased number of Overload stacks reduced upon a Perfect Evasion
→ Increased number of damage boost buffs granted upon a Perfect Evasion
→ Increased cooldown reduction amount for the evasion skill upon a Perfect Evasion
· Lea's Blessing: Cycle of Assault will be enhanced.
→ Increased skill cooldown reduction when using basic attacks.
* Luna's Blessing will be applied in [Stormblade Sanctum] starting from Aug. 11.

▶ Unlocked Potential: Artifact Combination
- Period: After the Jul. 24 maintenance - Aug. 14, 12:00 AM
- Details: Unlock new powers for your Artifacts. Explore new strategies with Combination.
▶ Beyond the Limits: Artifact Ability Upgrade
- Period: After the Jul. 24 maintenance - Aug. 14, 12:00 AM
- Details: Enhance existing abilities to further perfect your Artifact. Obtain even greater power through Upgrade.
▶ Daily Draw
- Period: Jul. 24, 12:00 AM - Jul. 31, 12:00 AM
- Details: Complete daily missions and try your hand in the draw.
· You can draw once using 7 lucky tickets.

- An issue where a new character's PWR was displayed incorrectly in the Celestial Rift will be resolved.
- An issue where the equipment list occasionally refreshed slowly during equipment combination will be resolved.
- An issue where tapping the Equipment Enhance button repeatedly would prevent enhancement from proceeding will be resolved.
- An issue where the Follow Party Member button appeared inside a Raid will be resolved.
- An issue where text was displayed abnormally in the Season Option Enhancement tutorial in French will be resolved.
- An issue where Beginner Rewards were not shown in the reward list when obtained through Quick Battle in Raids will be resolved.
- An issue where the First Reward banner was not displayed when selecting Normal difficulty in Foggy Prison with Jin will be resolved.
- An issue where Monster models were occasionally not displayed in the raid waiting room will be resolved.
- An issue where the Emoji button was displayed when exiting immediately after creating a waiting room will be resolved.
- An issue where the required PWR for Raid Quick Battle was displayed abnormally under certain conditions will be resolved.
- An issue where the tooltip displayed abnormally when tapping the Raid icon will be resolved.
- An issue where Onmyouji did not appear in the Ultimate Skill Preview during Soul Link will be resolved.
- An issue where the Durability Restoration Stone was incorrectly displayed on Day 3 of Week 4 in the Monthly Check-in event will be resolved.
· Durability Restoration Stones given as rewards in Trial of Ascension (Normal/Hard), Spires of Ascension, Attribute Towers, Jin-exclusive Lapisdore Quests, Guard Journal (Chapters 13 & 16), and some Achievements will be changed to Enhancement Shards.
- An issue where holding 2,173M Gold caused the following errors will be resolved.
· Gold to be uncollectible in the field.
· Inability to purchase more than one item from the General Shop.
- An issue where the casting gauge did not appear in certain situations during a battle with Glacier in the Ice Witch’s Garden will be resolved.
- An issue where Dark Onmyouji would attempt to apply Curse of Death to an enemy already affected by it when using its Ultimate will be resolved.
- An issue where the Raid notification icon remained on the Raid button for some accounts will be resolved.
- An issue where the help message did not appear after Lucifer’s power clash pattern will be resolved.
- Everfrost’s level in the Glacier battle Very Hard difficulty will be changed.
- An issue where Lucifer could be knocked down by the Fire Monkey King’s Artifact effect will be resolved.
We hope you enjoy the new content and events.
We will continue to provide an enjoyable <Summoners War: Chronicles> experience.
Thanks!
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