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UPDATE

Jul. 10 Update Note
GM Chronicles 10hours ago

 

Greetings from <Summoners War: Chronicles>.

 

We would like to inform you about the changes in this upcoming update.

 

The content and event time are based on each region’s time zone:

WESTERN - CET / ASIA - ICT

 

Please check the details below.

 

 

▶ Raid Overhaul

- Raids will be restructured into a total of 10 levels.

  · Lv. 1-9 (Normal Raid) + Lv. 10 (Mythic Raid)

  · For each level, one of three difficulties—Normal, Hard, or Very Hard—can be selected.

- Equipment Reward per Season Raid LV

Level

Type

Equipment Type

Grade

1

Normal

Weapon / Sub Weapon

6★ Awakening Lv. 6 Mythic

2

Normal

3

Normal

4 Accessories

4

Normal

5

Normal

6

Normal

Weapon / Sub Weapon

6★ Ancient

7

Normal

8

Normal

4 Accessories

9

Normal

10

Mythic

Weapon / Sub Weapon / 4 Accessories

6★ Shiny Ancient

 

- The number of Raid participants will be decreased: 3 → 2

  · Normal Raids will provide buffs for solo play.

※ Solo play for Mythic Raids will be supported in a future update.

- Raids will be held in seasons.

  · Only Lv. 1 will be opened at the start of a season, and subsequent levels will be unlocked in order.

- The entry count deduction method will differ based on the Raid LV.

  · Normal Raid (Lv. 1-9)

   → Normal Raids share the entry count.

   → No entry count will be consumed until the first clear of the season.

   → The Hard and Very Hard difficulties will only give rewards upon the first clear. After that, you can play them without consuming entry counts.

  · Mythic Raid (Lv. 10)

   → Mythic Raids can be entered once a week. Additional entry counts can be recharged.

- Quick Battle can be used in all Raids.

  · Quick Battle is available for Raids that have been cleared once, and when the PWR requirement is met.

- Event Raids will be moved from the [Raid] menu to [Cairos].

- The Mystic Island Raid Decoration acquisition requirement will be changed: [Clear Elite Raid] → [Clear Season Raid]

- Following the Raid overhaul, related quests, achievements, challenges, and Guard Journal tasks will be changed to the corresponding Raids.

- To allow simultaneous progression for new equipment acquisition/enhancement in Normal Raids and first clear of Mythic Raids, the Mythic Raid start time will be changed to:

  · Normal Raid: After the Jul. 10 maintenance - Jan. 4, 11:59 PM

  · Mythic Raid: Jul. 14, 12:00 AM - Jan. 4, 11:59 PM

* The Mythic Raid entry count will be reset after the Raid Overhaul update.

- Lucifer will be added to the roster of Mythic Raid bosses that can be challenged at Lv. 10.

 

▶ Season Equipment System Rework

- 3 season equipment sets and 3 accessory sets will be added.

  · These sets are composed of 6★ Ancient and 6★ Awakening Lv. 6 Mythic equipment.

- Season equipment have additional season set effects and properties that only apply during the corresponding Raid season.

  · Season set effects will apply even when the equipment grades within the same set are different. (Ex: The effect will still apply when equipping a mix of 6★ Awakening Lv. 6 Mythic and 6★ Awakening Lv. 0 Ancient equipment from the same set)

  · There are four types of season properties.

- Season properties can be enhanced.

  · Equipment of the same type share enhancement levels.

  · One random property will be enhanced with each attempt.

  · A separate PvE-exclusive stat can be granted.

- Season PWR will be added through season equipment.

 · Season PWR reflects the PWR value of season properties, which can be increased through enhancement.

  · Season PWR will be included in the recommended PWR for all PvE dungeons.

  · Season PWR will be reflected in the required PWR conditions for Quick Battle.

 

▶ Equipment Enhancement Rework

- Equipment enhancement, previously probability-based, is now guaranteed.

  · Durability Restoration Stone can be exchanged for Enhancement Shards and Gold at the Special Shop.

- A new ‘Lock Properties Only’ feature will be added to equipment refining, allowing you to refine property values while retaining the property type.

  · The cost of locking a specific sub property will remain unchanged, but using the Lock Properties Only feature will consume additional Preservation Stones, depending on usage.

 

▶ 3 New Season Raid Equipment Sets

- Frenzied Pleasure Set: The following effect will activate when the first hit from a skill or basic attack lands on an enemy with Fear in Arena and Siege Battle.

  · (When a skill lands) Gains 2 Mana.

  · (When a skill lands) Deals fixed DMG equal to 25% of the target’s MAX HP and immediately removes Fear.

  · (Activates with a 50% chance when the first basic attack lands) Increases the duration of the target’s Fear by 1 sec.

  · Main Weapon: Increases the Summoner’s DMG Dealt in PvP by 4.5%. (6.5% for Light/Dark) 

  · Sub Weapon: Increases the Summoner’s DMG Dealt in PvP by 6.5%. 

- Frenzied Samsara Set: Applies Overload to itself for 40 sec when hit by an enemy in Arena and Siege Battle. Overload stacks up to Lv. 30, and its effects increases or decreases based on the LV. When hit at Lv. 30, removes all Overload effects, recovers all destroyed HP, and recovers 200% of its MAX HP. Removable CC effects cannot be applied to it when Samsara equipment is equipped.

  · Overload

   → Increases its RES: Lv. 1-30 (50-80%)

   → Limits the DMG it can take from a single enemy attack: Lv. 1-30 (45-15% of MAX HP)

   → Decreases its final Recovery Received: Lv. 1-30 (30-60%)

- Frenzied Monarch Set: Gains a Phantom Barrier at the start of the battle in Arena and Siege Battle. Becomes immune to harmful effects while the Phantom Barrier is active. When a harmful effect is attempted on the equipped Summoner 12 times, the Phantom Barrier is dispelled and becomes unstable, regardless of whether the effect was successfully applied. This increases the LV and duration of harmful effects applied to the Summoner.

  · Gains an unremovable Phantom Barrier (Stable) at the start of the battle.

  · When Phantom Barrier is dispelled, increases the LV of harmful effects applied to itself by 1 for 30 sec.

  · When Phantom Barrier is dispelled, increases the duration of harmful effects applied to itself by 25% for 30 sec.

- Weapon / Sub Weapon Season Set per Grade

Set

Grade

Equipment Name(Ex. Orbia)

PvP Property

Frenzied Pleasure

6★ Awakening Lv. 6 Mythic

Frenzied Pleasure Staff

X

Frenzied Pleasure Marble

6★ Ancient

Transcendent Frenzied Pleasure Staff

Transcendent Frenzied Pleasure Marble

6★ Shiny Ancient

Transcendent Frenzied Pleasure Staff

O

Transcendent Frenzied Pleasure Marble

Frenzied Samsara

6★ Awakening Lv. 6 Mythic

Frenzied Samsara Staff

X

Frenzied Samsara Marble

6★ Ancient

Transcendent Frenzied Samsara Staff

Transcendent Frenzied Samsara Marble

6★ Shiny Ancient

Transcendent Frenzied Samsara Staff

O

Transcendent Frenzied Samsara Marble

Frenzied Monarch

6★ Awakening Lv. 6 Mythic

Frenzied Monarch Staff

X

Frenzied Monarch Marble

6★ Ancient

Transcendent Frenzied Monarch Staff

Transcendent Frenzied Monarch Marble

6★ Shiny Ancient

Transcendent Frenzied Monarch Staff

O

Transcendent Frenzied Monarch Marble

 

▶ 3 New Season Raid Accessory Sets

- Burning Passion Set: Increases team members' ACC and DMG Dealt based on the destroyed HP ratio of themselves and the enemy in the Arena and Siege Battle. In addition, when a team member's HP is destroyed by an enemy Monster's attack, the destroyed amount is doubled.

  · (Per 1% of its destroyed HP) Increases its ACC by 1%.

  · (Per 1% of its destroyed HP) Increases its DMG Dealt to enemies by 0.3% 

  · (When attacking an enemy, per 1% of the enemy's destroyed HP) Increases its ACC by 1%.

  · (When attacking an enemy, per 1% of the enemy's destroyed HP) Increases its DMG Dealt to enemies by 0.3%.

- Indomitable Will Set: When an enemy Monster applies a CC effect (knockdown, airborne, push, pull) to a team member, the following effects will be activated. (Cooldown: 10 sec)

  · Removes 2 beneficial effects from that enemy. (Irresistible)

  · Applies an irresistible Fear to that enemy for 5 sec.

  · Applies Immunity to all team members for 5 sec.

- Resolute Retribution Set: When an enemy Monster revives a team member using a skill in the Arena and Siege Battle, removes all beneficial effects from the revived target and deals fixed DMG equal to 50% of the target's current HP to them.

- Season Accessory Set per Grade

Set

Grade

Equipment Name(Ex. Earrings, Necklace)

PvP Property

Burning Passion

6★ Awakening Lv. 6 Mythic

Burning Passion Earrings

X

Burning Passion Necklace

6★ Ancient

Brilliantly Burning Passion Earrings

Brilliantly Burning Passion Necklace

6★ Shiny Ancient

Brilliantly Burning Passion Earrings

O

Brilliantly Burning Passion Necklace

Indomitable Will

6★ Awakening Lv. 6 Mythic

Indomitable Will Earrings

X

Indomitable Will Necklace

6★ Ancient

Eternal Indomitable Will Earrings

Eternal Indomitable Will Necklace

6★ Shiny Ancient

Eternal Indomitable Will Earrings

O

Eternal Indomitable Will Necklace

Resolute Retribution

6★ Awakening Lv. 6 Mythic

Resolute Retribution Earrings

X

Resolute Retribution Necklace

6★ Ancient

Undying Resolute Retribution Earrings

Undying Resolute Retribution Necklace

6★ Shiny Ancient

Undying Resolute Retribution Earrings

O

Undying Resolute Retribution Necklace

 

▶ Raid Shop

- A Raid Shop will be added to the Content Shop, where you can use Season Hero Coins (acquired from Lv. 1–9) and Season Mythic Coins (acquired only from Lv. 10) to purchase Season Raid equipment (6★ Awakening Lv. 6 Mythic, 6★Awakening Lv. 0 Ancient, 6★Awakening Lv. 6 Ancient).

  · Previous Raid Coins can be used at the Old Raid Coin Exchange tab.

  · The Old Raid Coin Exchange tab will remain available until Aug. 21, after which it will be removed. Please use any remaining Coins before then.

 

▶ New Quests - Path of Challenge

- The previously announced Path of Challenge quests will be added to aid new Summoners in their gameplay.

  · Path of Challenge will become available after completing Prof. Luna's Textbook, which is unlocked following Growth Jump.

  · Rewards from the Path of Challenge quests are as follows.

Item

Quantity

Light and Darkness Transcendence Scroll

3

White Night Scroll

400

3 Monsters (Fire Ifrit, Water Pioneer, Wind Paladin)

3

Transcendence Scroll

2

Legendary Scroll

16

Mystical Scroll

480

Silver Artifact Seal

310

Gold Artifact Seal

20

Maximization Marble

2

Blessing Marble

4

Crystal

5,100

Energy

5,000

Gold

3,000,000

Restoration Stone

1

5★ Devilmon

100

5★ Rainbowmon

1,200

Angelmon (All Attributes x400 each)

2,000

Premium EXP Potion

7,900

Breath of Life

29,000

Essence of Magic

7,500

Essence of Fire

500

Essence of Water

500

Essence of Wind

500

Essence of Light

500

Essence of Dark

500

Essence Selection Box

500

6★ Mythic Rune Random Box

72

Ultimate Spell Stone Random Box

18

Ultimate Spell Stone (Individual)

27

* Rewards can be claimed twice per account (once per faction).

 

 

 

▶ Illusion Garden

- Illusion Garden - Light Lich will be opened.

  · Period: Jul. 14, 12:00 AM - Jul. 20, 11:55 PM

 

▶ Summon

- Light Undine and Dark Brownie Magician will be added to the list of Monsters that can be selected in the White Night Selective Summon.

 

▶ Event

- Completed missions in the Onmyouji's Records event will be moved to the bottom of the list.

 

▶ Others

- The description for lethal damage will be revised.

- The Onmyouji’s title will be revised.

 

 

 

▶ Brave Raiders

- Period: After the Jul. 10 maintenance - Dec. 11, 12:00 AM

- Details: Clear Raids and earn rewards!

 

▶ Onmyouji's Lantern

- Period: After the Jul. 10 maintenance - Jul. 31, 12:00 AM

- Details: One by one, warm lights begin to glow. Collect Lanterns and decorate Mystic Island.

 

▶ Undying Flame

- Period: After the Jul. 10 maintenance - Jul. 31, 12:00 AM

- Details: A mystical flame imbued with the power of Yin and Yang, and an eternally blazing passion! Complete the Undying Flame and claim special Bingo rewards!

 

▶ Platy's Sunken Treasure

- Period: After the Jul. 10 maintenance - Jul. 17, 12:00 AM

- Details: Exchange Platy's favorite Crystal x1,000 for sunken treasure. The draw rates for all treasures are identical.

  · All 10 treasures—including Mystical Scroll x25, Light and Darkness Scroll, Legendary Scroll, and 5★ Devilmon—can be claimed for Crystal x10,000 .

 

 

 

- An issue where the 2 Mystic Island Onmyouji objects give incorrect Construct EXP has been resolved.

- An issue where the Wind Jack-o’-lantern’s Active Skill 2 and Passive Skill descriptions were swapped has been resolved.

- An issue where the White Night Rate UP Summon error message was displayed incorrectly has been resolved.

- An issue where Summoner PWR was displayed differently in the profile and Celestial Rift before reaching Lv. 8 has been resolved.

- An issue where the Light Onmyouji’s summon animation was displayed abnormally has been resolved.

- Fixed an issue where the game would freeze on certain devices when the purchase page is repeatedly opened in a Windows 11 environment.

 

 


 

We hope you enjoy the new content and events.

We will continue to provide an enjoyable <Summoners War: Chronicles> experience.

 

Thanks!

 

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