One of the biggest problems with the Summoner War Sky arena, which the developers still try to balance, are the violent runes.
Simply because a set of runes was created that is the best for 95% of monsters, ending the entire strategy of the game and turning the search for these runes around.
You guys just made the exact same mistake with the Indomitable runes.
It doesn't matter if you're an attacker, a supporter, a tanker, for 95% of these monsters the best rune is the same, and the strategy doesn't matter.
The worst thing is that ABSOLUTELY NO ONE asked for new rune sets. Everyone asks for rebalancing, reformulation of content that no one does, and many other things, and you focus energy on something that unbalances the game instead of balancing it.
If the objective is to counter critical monsters, this must be done with OTHER MONSTERS, just as there are dozens in the game today that do exactly that.
And not create a completely meaningless mechanism that becomes the meta rune for all monsters.
If it's any suggestion, you don't need to keep trying to come up with anything crazy, just listen to what the base player asks and the game will have a great path.
Sincerely, Limite.

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