In this last update you aimed to add another mythical raid, with extreme difficulty, and you did it very well.
This caters to those players who like PvE and were looking for a real challenge in the endgame, which is very good.
The point is that in all other games, which have these extremely difficult raids or dungeons, there is ALWAYS some way for you to stand out in PvP without having to do them - and this happens for a reason:
Because they are players with different preferences.
It doesn't make sense for a player who likes PvP, who wants to get performance in the Brawl Arena, to be forced to spend 5 hours to do a raid - that's not why he enters the game.
However, in the format it is in, where this equipment can only be obtained in raids, there is no other way.
This way you create one of the worst feelings in games: forcing a player to do something he doesn't like, so he can achieve the goal he is there to do.
It's one thing to have endgame PvE content that reinforces your character for PvP, where you need to put together a strong team and have the possibility of going solo.
But this being through a Raid with extremely high difficulty, which requires hours and a non-random group, completely ruins the fun for this player.
My suggestion here is simple: create a way to get this Mythic equipment through PvP even if it is extremely difficult. The player who likes this will 100x prefer to fight 100 fights in the brawl arena to get a weapon than spend 4 hours looking for a group and raiding.
Sincerely, Limite.
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