
Greetings from <Summoners War: Chronicles>.
We would like to inform you about the changes in this upcoming update.
The content and event time are based on each region’s time zone:
WESTERN - CET / ASIA - ICT
Please check the details below.

▶ New 5★ Monster ‘Desperado’ Release!
- 5★ Desperado will be joining the world of Chronicles.
- The story of the new 5★ Monster, Desperado, will be added to [Guard Journal] - [Monster Story].
· The ‘New Blood Desperado’ Transmogrification for 5★ Desperado will be added.
- The title screen will be changed to celebrate 5★ Desperado’s release.
· All skill descriptions are based on the Awakening Transformation.
· [Fire Desperado - Pyrea]

Skill | Description |
Basic Attack | Attacks the enemy target 2 times. |
Gravedance | Attacks enemies within the area 10 times. Each hit removes 1 beneficial effect with a certain chance. Each hit applies Energy of Fire to itself with a certain chance if it triggers a Weak Point attack. When it uses a skill and Energy of Fire is a certain LV or higher, uses Buster Mode [Energy Burst]. This attack ignores the target's Death Denial effect. |
Buster Mode [Energy Burst] | Attacks enemies within the area and applies Overcharge to itself. After it uses a skill, if Energy of Fire is a certain LV or higher, consumes Energy of Fire and uses Buster Mode [Energy Burst] one more time. (Max 2 times) Each time it uses a link skill triggered by a single skill usage, increases Buster Mode [Energy Burst]'s damage. When Energy of Fire is lower than a certain LV and Overcharge is a certain LV, uses Buster Mode EX [Impact Core]. This attack ignores the target's damage mitigation effects and Death Denial effect. (When using this skill, immune to CC effects, decreases DMG Taken, and cannot apply Energy of Fire.) |
Buster Mode EX [Impact Core] | Deals fixed damage based on its ATK to enemies within the area 3 times and consumes Overcharge. Also, applies Energy of Fire to itself. This attack ignores the target's damage mitigation effects and Death Denial effect, and deals increased damage based on the target's lost HP. (When using this skill, immune to CC effects and decreases DMG Taken.) |
This Is the Strategy | When it applies Energy of Fire to itself, if Energy of Fire is a certain LV and it does not have ATK UP, applies ATK UP to itself. When it is hit by a skill, if the DMG Taken is above a certain amount, applies Energy of Fire and Spell Shield to itself. When it takes lethal damage, it revives and applies Energy of Fire and Overcharge to itself upon revival. The revival penalty in Arena and Siege Battle is not applied when self-revived using this skill. |
Ultimate Gravedance | Attacks enemies within the area 15 times. Each hit removes 1 beneficial effect with a certain chance. Also, applies Energy of Fire and Overcharge to itself. This attack ignores the target's Death Denial effect. (When using this skill, immune to CC effects and decreases DMG Taken.) |
· [Water Desperado - Livaiel]

Skill | Description |
Basic Attack | When it does not have Buckshot, attacks the enemy target 2 times and uses Blink with a certain chance. Targets defeated with this attack cannot be revived. |
Basic Attack (Buckshot) | When it has Buckshot, consumes Buckshot and attacks enemies within the area 4 times. Also, uses Blink with a chance based on its ATK SPD. Penetrates the target's DEF (MAX 35%) based on the number of continuous Basic Attack (Buckshot) uses, and resets the DEF PEN when it uses basic attack without Buckshot. When DEF PEN is at MAX value, the first hit stuns enemies within the area with a certain chance. This attack ignores the target's damage mitigation effects, and targets defeated with this attack cannot be revived. |
Blink | Quickly moves, applies Buckshot to itself, and applies Spell Shield to itself with a certain chance. |
No Mercy | Applies ATK UP, ATK SPD UP, and Buckshot to itself. |
Stun Grenade | Removes 2 beneficial effects from enemies within the area and applies DEF DOWN. Then, stuns them with a certain chance. |
Ultimate Stun Grenade | Removes all beneficial effects from enemies within the area and applies DEF DOWN. Then, stuns them with a certain chance. Also, applies Buckshot to itself. |
· [Wind Desperado - Hydren]

Skill | Description |
Basic Attack | Attacks the enemy target 2 times. When it is in the Deadeye state, increases the range of this attack. |
Shock Field | Applies Block Harmful Effect Removal to enemies within the area and stuns them with a certain chance. Then, applies Shock to them 5 times per sec with a certain chance. When it is in the Deadeye state, increases the range of this attack. |
Rifle Mode [Deadshot] | Attacks the enemy target and knocks them down with a certain chance. If the target is not knocked down after using this skill, uses Rifle Mode [Deadshot] on the target one more time. (MAX 3 times) Each time it uses a link skill triggered by a single skill usage, decreases Rifle Mode [Deadshot]'s damage. This attack ignores the target's damage mitigation effects. When it is in the Deadeye state, increases the range of this attack. (When using this skill, immune to CC effects.) |
Big Mouth, Small Spine | When its HP falls below a certain amount, removes all harmful effects from itself, recovers HP, and enters the Shadow state. When in the Shadow state, it cannot be manually selected. When the skill's duration ends, exits the Shadow state. Increases DMG Dealt based on the distance between itself and the skill attack's target. When its Precision is 200%, enters the Deadeye state. Exits the Deadeye state when its Precision is lower than 200%, or when Oblivion is applied to it. When it is in the Deadeye state, attacks will always critically hit, and skill attacks will penetrate the target's DEF. (This passive skill only applies in the Arena and Siege Battle.) |
Ultimate Shock Field | Applies Block Harmful Effect Removal and Stun to enemies within the area. Then, applies Shock 5 times per sec with a certain chance. Block Harmful Effect Removal and Stun cannot be resisted. |
· [Light Desperado - Jormea]

Skill | Description |
Basic Attack | Attacks the enemy target 2 times. |
Gravedance | Attacks enemies within the area 10 times. Each hit removes 1 beneficial effect with a certain chance. This attack ignores the target's Death Denial effect. |
Rifle Mode [Deadshot] | Attacks the enemy target and knocks them down with a certain chance. If the target is not knocked down after using this skill, uses Rifle Mode [Deadshot] on the target one more time. (MAX 3 times) Each time it uses a link skill triggered by a single skill usage, decreases Rifle Mode [Deadshot]'s damage. When Rifle Mode [Deadshot] fails to link or is linked 3 times, if Overcharge is a certain LV, uses Buster Mode EX [Impact Core]. This attack ignores the target's damage mitigation effects and Death Denial effect. (When using this skill, immune to CC effects and decreases DMG Taken.) |
Buster Mode EX [Impact Core] | Deals fixed damage based on its ATK to enemies within the area 3 times and consumes Overcharge. This attack ignores the target's damage mitigation effects and Death Denial effect, and deals increased damage based on the target's lost HP. (When using this skill, immune to CC effects and decreases DMG Taken.) |
No Kingdom For Weak Men | When attacking an enemy, increases its DMG Dealt based on the target's RES. Applies Energy of Light to itself at the start of a battle in the Arena and Siege Battle. When a skill attack triggers a Weak Point attack, applies Energy of Light to itself. When it uses Rifle Mode [Deadshot], if Energy of Light is a certain LV, applies an additional Overcharge with a certain chance. When it takes lethal damage, if Energy of Light is a certain LV, it revives and applies Overcharge to itself upon revival. The revival penalty in Arena and Siege Battle is not applied when self-revived using this skill. |
Ultimate Gravedance | Attacks enemies within the area 15 times. Each hit removes 1 beneficial effect with a certain chance. Then, uses Buster Mode EX [Impact Core]. This attack ignores the target's Death Denial effect. (When using this skill, immune to CC effects and decreases DMG Taken.) |
· [Dark Desperado - Aphones]

Skill | Description |
Basic Attack | When it does not have Buckshot, attacks the enemy target 2 times and uses Blink with a certain chance. This attack cannot critically hit and ignores the target's Death Denial effect. |
Basic Attack (Buckshot) | When it has Buckshot, consumes Buckshot and attacks enemies within the area 4 times, and applies Energy of Dark to itself. Also, uses Blink with a chance based on its ATK SPD. Penetrates the target's DEF (MAX 35%) based on the number of continuous Basic Attack (Buckshot) uses, and resets the DEF PEN when it uses basic attack without Buckshot. This attack cannot critically hit, and ignores the target's damage mitigation effects and Death Denial effect. |
Blink | Quickly moves, applies Buckshot to itself, and applies Spell Shield to itself with a certain chance. When Energy of Dark is a certain LV, uses Venom Waltz. |
No Mercy | Applies ATK UP, ATK SPD UP, and Buckshot to itself. |
Stun Grenade | Removes all beneficial effects from enemies within the area and applies DEF DOWN. Then, stuns them with a certain chance. Also, applies Energy of Dark to itself. |
Venom Waltz | Consumes Energy of Dark to pull in enemies within the area, stuns them with a certain chance, and attacks them 5 times. This attack cannot critically hit, ignores the target's damage mitigation effects and Death Denial effect, and penetrates the target's DEF based on their lost HP. (When using this skill, immune to CC effects.) |
Ultimate Venom Waltz | Pulls in enemies within the area, stuns them with a certain chance, and attacks them 5 times. Then, applies Buckshot to itself. This attack cannot critically hit, ignores the target's damage mitigation effects and Death Denial effect, and penetrates the target's DEF based on their lost HP. (When using this skill, immune to CC effects.) |
▶ 5★ Fire/Water/Wind Desperado Rate UP Summon
- 5★ Fire/Water/Wind Desperado Rate UP Summon will be available.
· Period: Jul. 31, 12:00 AM - Sep. 11, 12:00 AM
· The 5★ Fire/Water/Wind Desperado can be acquired with a higher chance than with the Mystical Summon.
· The Desperado of the attribute will be available to acquire whenever you reach 200 mileage points with the Rate UP Summon of each attribute.
· The mileage points won’t reset even if you get the Desperado before reaching 200 points.
▶ Illusion Garden
- 5★ Water Harp Magician will be opened.
· Period: Aug. 4, 12:00 AM - Aug. 10, 11:55 PM

▶ Plenty of Mystical Summons Event
- Period: Jul. 31, 12:00 AM - Sep. 11, 12:00 AM
- Details: Use the Mystical Scrolls to get Monsters and get rewards based on the accumulated summon count!
▶ Desperado’s Story
- Period: Jul. 31, 12:00 AM - Sep. 11, 12:00 AM
- Details: Check Desperado's exciting story and get generous rewards.
▶ Operation: Desperado Unleashed
- Period: Jul. 31, 12:00 AM - Sep. 11, 12:00 AM
- Details: Prove your worth by developing Desperado. All missions can only be completed with Desperado, and rewards can be earned based on its growth progress.
You can obtain the following Desperado titles: DEAD EYE/Gunslinger/HEAD HUNTER
▶ Desperado, The Shadow Awakens!
- Period: Jul. 31, 12:00 AM - Sep. 11, 12:00 AM
- Details: Enjoy 7 days of special check-in gifts to celebrate the new Monster's release!
▶ Accumulated Purchase Event
- Period: Jul. 31, 12:00 AM - Aug. 14, 12:00 AM
- Details: Purchase products and get bonus rewards!
· Bonus is available only with packages purchased from the Accumulated Purchase Shop.
· Applied only once a day even if you make multiple purchases.
▶ Arena Surprise Wheel
- Period: Jul. 31, 12:00 AM - Aug. 7, 12:00 AM
- Details: Earn points from the Challenge Arena and Brawl Arena and spin the wheel.
We hope you enjoy the new content and events.
We will continue to provide an enjoyable <Summoners War: Chronicles> experience.
Thanks!
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