
Greetings from <Summoners War: Chronicles>.
We would like to inform you about the changes in this upcoming update.
The content and event time are based on each region’s time zone:
WESTERN - CET / ASIA - ICT
Please check the details below.

▶ 5★ Onimusha
- 5★ Onimusha will be joining the world of Chronicles.
· Onimusha Illustration will be added to [Book] - [Library of Recollection].
· Onimusha’s Transmogrification, Senzo Onimusha, will be added.
· All skill descriptions are based on the Awakening Transformation.
· [Fire Onimusha - Yuika]

Skill | Details |
Basic Attack | Attacks the enemy target. This attack cannot critically hit. |
Ghost Slash | Attacks the enemy target 2 times and recovers its HP based on the damage dealt. The first hit removes 2 beneficial effects from the target, and the final hit decreases the target's DEF. In addition, it applies Energy of Fire to itself. This attack cannot critically hit. |
Blade Slaughter | Attacks enemies within the area and applies DEF UP and Endure to itself. This attack cannot critically hit, ignores the target's DMG mitigation effects, and penetrates the target's DEF based on their missing HP. |
Forestall | When hit by a skill, applies Energy of Fire to itself and uses Ghost Slash with a certain chance. When it uses a skill, if Energy of Fire is a certain LV or above, uses True Ghost Slash. Increases its DEF based on its ATK, and the first hit of this skill deals damage based on its DEF. This attack cannot critically hit and ignores the target's DMG mitigation effects.
→ True Ghost Slash |
Ultimate Blade Slaughter | Attacks enemies within the area and applies DEF UP, Endure, and Energy of Fire to itself. This attack cannot critically hit, ignores the target's DMG mitigation effects, and penetrates the target's DEF based on their missing HP. |
· [Water Onimusha - Tsuyuha]

Skill | Details |
Basic Attack | Attacks the enemy target. This attack cannot critically hit. |
Ghost Wild Dance | Attacks the enemy target and removes 2 beneficial effects from them. In addition, applies Freeze to the target with a certain chance and applies Energy of Water to itself. In the Arena and Siege Battle, if the target is frozen after using this skill, uses Ghost Wild Dance again on a different target that is not frozen. (Max 3 times) Increases Ghost Wild Dance's damage each time a link skill is used after a skill is used once. This attack cannot critically hit. (Becomes immune to CC effects when using this skill.) |
Phantom Slash | Attacks the enemy target, applies Freeze with a certain chance, and applies Energy of Water to itself. If the target is not frozen after using this skill, uses Phantom Slash on the target again. (Max 3 times) Decreases Phantom Slash's damage each time a link skill is used after a skill is used once. This attack cannot critically hit and ignores the target's DMG mitigation effects. (Becomes immune to CC effects when using this skill.) |
Undergo Hardship | Becomes immune to Provoke. Increases its DMG Taken, but also increases its DMG Dealt and ACC based on its Energy of Water LV. Greatly decreases its DMG Taken in the Arena and Siege Battle. Applies an irresistable knock down to enemies when their Freeze duration ends, and deals damage that cannot critically hit. |
Ultimate Phantom Slash | Removes all beneficial effects from the enemy target and applies Freeze with a certain chance. Then, uses Ghost Wild Dance. This attack cannot critically hit and ignores the target's DMG mitigation effects. (Becomes immune to CC effects when using this skill.) |
· [Wind Onimusha - Fuka]

Skill | Details |
Basic Attack | Attacks the enemy target. This attack cannot critically hit. |
Ghost Slash | Attacks the enemy target 2 times and recovers the HP of 2 team members with the lowest current HP ratio based on the damage dealt. This attack cannot critically hit. |
Blade Slaughter | Attacks enemies within the area and applies Unrecoverable. Recovers the HP of team members based on the damage dealt. This attack cannot critically hit and ignores the target's DMG mitigation effects. |
Calculated Sacrifice | When a team member successfully resists a harmful effect, applies a Spell Shield to itself with a certain chance and uses Ghost Slash. When it uses a skill attack, penetrates the target's DEF based on their missing HP. Increases its Recovery Given based on its RES. Applies ACC DOWN to enemies nearby itself every certain time in the Arena and Siege Battle. |
Ultimate Blade Slaughter | Attacks enemies within the area and applies Unrecoverable. Recovers the HP of team members based on the damage dealt. This attack cannot critically hit and ignores the target's DMG mitigation effects. |
· [Light Onimusha - Tsukiha]

Skill | Details |
Basic Attack | Attacks the enemy target. This attack cannot critically hit. |
Ghost Slash | Deals damage based on its DEF to the enemy target 2 times. Recovers the HP of 2 team members with the lowest current HP ratio based on the damage dealt. This attack cannot critically hit. |
Blade Slaughter | Deals damage based on its DEF to enemies within the area and removes 2 beneficial effects from them. Then, applies DMG Dealt DOWN to enemies within the area. This attack cannot critically hit. |
Banging Head Against A Brick Wall | Increases DMG Taken when hit, but all damage it receives, excluding fixed critical attacks, cannot critically hit. When a team Monster applies DMG Dealt DOWN or Silence to an enemy, applies Vengeful Spirit to the enemy target. When Blade Slaughter is used with soul link, if there is an enemy with a certain Vengeful Spirit LV or higher, removes all CC effects from itself and uses Hell Blade Kozuki (Path) on the target. When hit by an enemy Monster's skill attack, if the damage received is less than a certain ratio of its MAX HP, uses Ghost Slash with a certain chance. (This passive skill can only be activated in the Arena and Siege Battle.)
→ Hell Blade Kozuki (Path) Removes Vengeful Spirit from the enemy target and deals fixed damage based on the target's current HP. Then, applies DEF UP to itself. This attack ignores the target's DMG mitigation effects. After using this skill, uses Hell Blade Kozuki (Path) again on enemies with a certain Vengeful Spirit LV or higher. (Max 3 times) If there are no enemies with a certain Vengeful Spirit LV or higher, uses Hell Blade Kozuki (Sever). (Becomes immune to CC effects and decreases damage taken when using this skill.)
→ Hell Blade Kozuki (Sever) Deals damage based on its DEF 4 times to enemies hit by Hell Blade Kozuki (Path). Penetrates the target's DEF based on the number of targets hit by Hell Blade Kozuki (Path). The first hit removes Immunity from the target, and the final hit knocks them down. After using this skill, Hell Blade Kozuki becomes sealed and cannot be used for a certain time. This attack cannot critically hit and ignores the target's DMG mitigation effects. (Becomes immune to CC effects and decreases damage taken when using this skill.) |
Ultimate Blade Slaughter | Deals damage based on its DEF to enemies within the area and removes all beneficial effects from them. Then, applies DMG Dealt DOWN to enemies within the area. In addition, recovers the HP of team members based on the damage dealt. Applies Vengeful Spirit to enemies within the area in the Arena and Siege Battle. This attack cannot critically hit. |
· [Dark Onimusha - Kiriha]

Skill | Details |
Basic Attack | Attacks the enemy target. This attack cannot critically hit. |
Phantom Slash | Attacks the enemy target and applies Bleed with a certain chance. When it successfully applies Bleed, uses Phantom Slash one more time. (Max 3 times) Decreases Phantom Slash's damage each time a link skill is used after a skill is used once. This attack cannot critically hit and ignores the target's DMG mitigation effects. (Becomes immune to CC effects when using this skill.) |
Blade Slaughter | Attacks enemies within the area, steals 1 beneficial effect from them, and applies Bleed. This attack cannot critically hit. |
Indomitable | All damage it receives, excluding fixed critical attacks, cannot critically hit. Increases its RES based on its missing HP. When a CC effect applied to it ends or is removed, applies ATK UP to itself. When a team Monster applies Bleed or Root to an enemy, applies Hex to the enemy target. When Blade Slaughter is used with soul link, if there is an enemy with a certain Hex LV or higher, removes all CC effects from itself and uses Demon Blade Muga (Grasp) on the target. When it receives lethal damage, revives and steals 1 beneficial effect from enemies. (This passive skill can only be activated in the Arena and Siege Battle.)
→ Demon Blade Muga (Grasp) Removes Hex from the enemy target, deals fixed damage based on the target's current HP, and steals 2 beneficial effects from them. This attack ignores the target's DMG mitigation effects. After using this skill, uses Demon Blade Muga (Grasp) again on enemies with a certain Hex LV or higher. (Max 3 times) If there are no enemies with a certain Hex LV or higher, uses Demon Blade Muga (Terror). (Becomes immune to CC effects and decreases damage taken when using this skill.)
→ Demon Blade Muga (Terror) Attacks enemy targets hit by Demon Blade Muga (Grasp) 4 times. Penetrates the target's DEF based on the number of targets hit by Demon Blade Muga (Grasp). The first hit removes Immunity from the target, and the final hit applies Fear to them. After using this skill, Demon Blade Muga becomes sealed and cannot be used for a certain time. This attack cannot critically hit and ignores the target's DMG mitigation effects. (Becomes immune to CC effects and decreases damage taken when using this skill.) |
Ultimate Blade Slaughter | Attacks enemies within the area, steals 2 beneficial effects from them, and applies Bleed. Applies Hex to enemies within the area in the Arena and Siege Battle. This attack cannot critically hit. |
▶ 5★ Fire/Water/Wind Onimusha Rate UP Summon
- 5★ Fire/Water/Wind Onimusha Rate UP Summon will be available.
· Period: May 8, 12:00 AM - Jun. 19, 12:00 AM
· The 5★ Fire/Water/Wind Onimusha can be acquired with a higher chance than with the Mystical Summon.
· The Onimusha of the attribute will be available to acquire whenever you reach 200 mileage points with the Rate UP Summon of each attribute.
· The mileage points won’t reset even if you get the Onimusha before reaching 200 points.

▶ Cairos
[Illusion Garden]
- 5★Water Harp Magician will be added.
· Period: May 12, 12:00 AM - May 18, 11:55 PM
▶ Guard Journal
[Monster Story]
- The story of the new 5★ Monster, Fire Onimusha, will be added.
· The Flurence area must be unlocked to start the Monster Story.
▶ New Collection Challenge Season
- A new collection challenge will be added.
· Period: May 8, 12:00 AM - Jun. 5, 12:00 AM
· 4 missions of the same topic with different difficulties will be available.
· The missions of each week will be opened on a weekly basis, and the end date will be the same for all missions.

▶ Arena Surprise Wheel
- Period: May 8, 12:00 AM - May 15, 12:00 AM
- Details: Earn points from the Challenge Arena and Brawl Arena and spin the wheel.
▶ Accumulated Purchase Event
- Period: May 8, 12:00 AM - May 22, 12:00 AM
- Details: Purchase products and get bonus rewards!
· Bonus is available only with packages purchased from the Accumulated Purchase Shop.
· Applied only once a day even if you make multiple purchases.
▶ 1,000-Day Special Plenty of Mystical Summons
- Period: May 8, 12:00 AM - Jun. 19, 12:00 AM
- Details: Celebrate the 1,000-Day milestone by using Mystical Scrolls to summon new Monsters and get awesome gifts!
▶ Onimusha: The Legend Begins
- Period: May 8, 12:00 AM - Jun. 19, 12:00 AM
- Details: We are giving Release Special Gifts for 7 days.
▶ Onimusha: Journal of Spirit and Steel
- Period: May 8, 12:00 AM - Jun. 19, 12:00 AM
- Details: Complete new missions every day.
Obtained Warrior's Spirits can be used to claim rewards from the <Warrior's Spirit> event.
▶ A Journey with Onimusha
- Period: May 8, 12:00 AM - Jun. 19, 12:00 AM
- Details: Help Onimusha with her training and earn special rewards.
All missions can only be completed with Onimusha.
▶ Warrior's Spirit
- Period: May 8, 12:00 AM - Jun. 19, 12:00 AM
- Details: Collect Warrior's Spirit and get special rewards!
Warrior's Spirit can be obtained from the <Onimusha: Journal of Spirit and Steel> and <A Journey with Onimusha> events.
You can obtain various rewards, including the new title, Unrivaled Hero, and Demonic Aura Hairstyle.
We hope you enjoy the new content and events.
We will continue to provide an enjoyable <Summoners War: Chronicles> experience.
Thanks!
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