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UPDATE

Jan. 25th Update Notes
GM Chronicles 01/25/2024

 

Greetings from <Summoners War: Chronicles>.

 

We would like to inform you about the changes in this upcoming update. 

 

The content and event time are based on each region’s time zone: US - EST / EU - CET / ASIA - ICT / JP - JST 

 

Please check the details below.

 


■ Major Updates

 

▶ New Summoner “Heath”

- A New Summoner, Heath, from the White Shadow Mercenaries will be added.

  · Different from the existing Summoners from the Rahil School of Magic, Heath, from the White Shadow Mercenaries, will start from Lv. 80.

  · You can start the quest from [Rahil Kingdom Story] Act 9.
  · Complete the <Mercenary's Evaluation> quest in Casslan with Orbia, Kina, Cleaf, or Soleta to hire the White Shadow Mercenary Heath.

※ You can start the <Mercenary’s Evaluation> quest after completing the [Rahil Kingdom Story] Act 1 Ch. 42 - Special Merchant. If you have already completed the Act 1Ch. 42 story, you’ll be able to see the “Descendants of Heroes” quest on the quest HUD on the left when you log into the game.

  · Rahil Guards and White Shadow Mercenaries are displayed separately according to their affiliation on the character selection screen. Press the White Shadow Mercenaries button on the bottom right to check out “Heath”.

  · You can use all content as Heath after completing the Act 9 Ch.4 story.

- The following items and Monsters will be given out to help you enjoy your adventure with the new Summoner, “Heath”.

  · Fire Harpu, Light Epikion Priest, Dark Vagabond

  · 6★ Hero Grade +15 Equipment

  · Monster Upgrade Supply Box, 6★ Hero Rune x18, and Rune enhancement materials
- Heath’s skill information is as follows.

  · Fire Weapon Skill

Skill

Description

Basic Attack

Attacks the enemy target with Fire attribute.

Fire Stinger

Quickly approaches the enemy, then thrusts and slashes with a dagger to attack 2 times. The first hit applies Bomb to the enemy target.

Decimate

Quickly approaches the enemy and rapidly slashes through enemies within the area ahead to attack. Using any skills other than the ultimate skill resets Decimate. The DMG is based on the no. of enemies hit.

Fire Assault

Swiftly slashes through enemies within the area ahead and slashes again to attack 2 times. Each hit has a certain chance to apply DMG Taken UP. If the target is a Summoner, reduces an evasion skill per hit. The first hit decreases the MOV SPD of the enemy hit, and the DMG is based on the no. of enemies hit.

Backdraft

Leaps into enemies to attack enemies within the area. Roots the enemy target and transmits all harmful effects on the target to nearby enemies. Then triggers an explosion to deal bonus damage to enemies within the area, and detonates Bomb applied to enemies hit.

Fire Spiral

Appears in front of the enemy and consecutively strikes the target to deal damage based on the target's lost HP 4 times, and increases the damage if the target is under a CC effect. If the target is a creature, deals bonus damage based on the target's lost HP to enemies within the area, excluding the target.

Fire Execution

Instantly slashes through enemies within the area ahead to attack and stuns the enemies hit. Then strikes once more to attack 4 times, and deals greater damage to the enemy target. The following hit increases the damage dealt based on the target's lost HP, and if the target is a Summoner, reduces an evasion skill per hit.

 

  · Water Weapon Skill

Skill

Description

Basic Attack

Attacks the enemy target with Water attribute.

Ice Stinger

Quickly approaches the enemy, then thrusts and slashes with a dagger to attack 2 times. The first hit applies Blind to the enemy target with a certain chance. If Heath has Sway, the last hit applies Provoke to the enemy target.

Ice Shadow Step

Hides within the shadows to approach the enemy and strikes with a dagger to attack enemies within the area. Applies Ice Poison to himself based on his Evasion. Applies Precision DOWN to the enemy hit, and if the target is a Summoner, decreases the mana. Increases his MOV SPD after using the skill. If Heath's affected by Ice Poison, each hit from all skills applies Recovery Received DOWN and Frostbite to the enemy hit and decreases Ice Frost LV by 1.

Recoil Formation

Removes all harmful effects on himself and applies Shield based on his MAX HP and Sway to himself. Decreases the cooldown of other skills except "Recoil Formation" whenever he evades an attack if he has Sway.

Ice Spiral

Appears in front of the enemy and consecutively strikes the target to deal damage based on his Evasion 4 times, and each hit has a certain chance to remove a beneficial effect. The target defeated by this attack cannot be revived if the target is affected by Blind.

Ice Execution

Instantly slashes through enemies within the area ahead to attack and blinds the enemies hit. Then deals damage based on the Evasion 4 times, and deals greater damage to the enemy target. The last hit decreases the cooldown of all Heath's skills.

 

  · Wind Weapon Skill

Skill

Description

Basic Attack

Attacks the enemy target with Wind attribute.

Wind Stinger

Quickly approaches the enemy, then thrusts and slashes with a dagger to attack 2 times. The first hit applies Drain to himself, and the last hit applies additional Drain depending on his HP ratio.

Wind Shadow Step

Hides within the shadows to approach the enemy and strikes with a dagger to attack enemies within the area, applying ATK UP to himself. Removes a beneficial effect on the target hit. Increases his MOV SPD after using the skill.

Opening the Death Gate

If Heath's HP is above a certain ratio, he presses his vital point himself to reduce his HP by 20% each time until his HP falls below a certain ratio. Then applies additional effects based on the no. of times his HP is reduced.

Wind Cross

Quickly approaches the enemy, then strikes the target 2 times in a cross and upward to attack. If his HP is over a certain ratio after each hit, decreases his own HP and deals increased damage to the target based on the HP reduction from the Wind Cross effect. The last hit greatly decreases the HP, and airbornes the target with a certain chance. The last hit ignores the target's beneficial effect that reduces the damage taken.

Wind Execution

Instantly slashes through enemies within the area ahead to attack and removes 2 beneficial effects on the enemy hit. Then strikes once more to attack 4 times, and deals greater damage to the enemy target. The following hit increases the damage dealt based on Heath's current HP, and recovers his HP based on the damage dealt.

 

  · Light Weapon Skill

Skill

Description

Basic Attack

Attacks the enemy target with Light attribute.

Light Stinger

Quickly approaches the enemy, then thrusts and slashes with a dagger to attack 2 times. The first hit steals a beneficial effect.

Light Assault

Swiftly slashes through enemies within the area ahead and slashes again to attack 2 times. Each hit has a certain chance to apply Bleed. If the target is a Summoner, each hit has a certain chance to steal a mana. The first hit decreases the MOV SPD of the enemy hit.

Light Cross

Quickly approaches the enemy, then strikes the target 2 times in a cross and upward to deal damage based on the no. of beneficial effects on himself. If Heath has 4 or more beneficial effects, the target defeated by this attack cannot be revived. The last hit airbornes the enemy target with a certain chance.

Light Execution

Instantly slashes through enemies within the area ahead to attack and steals a beneficial effect on the enemy hit and applies it to all team members. Then strikes once more to deal damage based on the no. of beneficial effects on himself 4 times, and deals greater damage to the enemy target.

 

  · Dark Weapon Skill

Skill

Description

Basic Attack

Attacks the enemy target with Dark attribute.

Dark Stinger

Quickly approaches the enemy, then thrusts and slashes with a dagger to attack 2 times. The first hit applies Block Harmful Effect Removal to the enemy target upon landing a critical hit, and the last hit stuns the enemy target with a certain chance.

Dark Shadow Step

Hides within the shadows to approach the enemy and strikes with a dagger to attack enemies within the area. Applies Concentrated Attack to the enemy target, and Fear to all enemies within the area, excluding the target. Your Monsters will prioritize attacking targets with Concentrated Attack. Increases his MOV SPD after using the skill.

Dark Spiral

Appears in front of the enemy and consecutively strikes the target to deal damage based on the no. of harmful effects on the enemy 4 times. If the 1st, 2nd, 3rd, and 4th hit all land as a critical hit, the last hit ignores the death denial effect.

Dark Execution

Instantly slashes through enemies within the area ahead to attack and applies Fear to enemies hit. Then strikes once more to deal damage based on the no. of harmful effects on the target 4 times, and deals greater damage to the enemy target. The last hit applies Concentrated Attack to the enemy target. Your Monsters will prioritize attacking targets with Concentrated Attack.

 

- A new wallpaper will be added to the character selection screen, and the title screen will be changed to celebrate Heath’s release.

- Some of Heath’s outfits and equipment overlays cannot be crafted separately, but you can activate the outfit effects by consuming certain materials.

  · Activating the outfit effects allow you to obtain additional stat effects, similar to crafting outfit sets for other Summoners.

  · Activated outfit effects can be reset by spending currencies, and you can get a refund of used materials.

 

▶ New Area

- A new area in the Sierra Continent, “Secret Feeding Ground” will be added.

  · [Quest] New main quests will be added to the Rahil Kingdom Story.

  · [Quest] Sierra Exploration missions will be added to the Area Exploration.

  · [Quest] Repeat Requests will be added to Sierra.

  · [Guard Journal] 5 Sierra dungeons will be added to the Area Dungeon.

  · [Guild] Guild Daily Requests related to Sierra will be available in the request office.

 

▶ Summoner and Monster LV Expansion

- The MAX LV of Summoner and Monster will be expanded to 90.

  · When a Summoner from Rahil Guards achieve Lv. 5 Transcendence, the maximum level will be increased to 90, and the materials and costs required for transcendence will not change.

 · Once your Summoner has reached Lv. 80, you will no longer obtain skill points for leveling up.

  · Lv. 5 - 6 Breakthrough Evolution needed to reach MAX Lv. 90 on Monsters will be added.

  · The soul connection set before the maintenance will be removed, and the maximum level required for Monster’s soul connection will be changed to 90.

 

▶ 5★ Fairy King
- 5★ Fairy King is summoned to the world of Chronicles.

  · All Monsters’ skill descriptions are based on awakening transformation.

Skill

Description

Basic Attack

Attacks the enemy target.

Overwhelm of Fire

Attacks enemies within the area and deals damage based on its MAX HP. Then removes 2 beneficial effects on the target and airbornes the target with a certain chance.

Hellfire

Decreases its HP and the enemy's HP, excluding creatures', and attacks the enemy target to deal damage based on its MAX HP. This attack penetrates the target's DEF and applies Shield to itself based on the damage dealt.

Flame of Punishment

Deals fixed damage based on the target's MAX HP to the enemy target whose Airborne effect has ended and stuns them. This stun is irresistible. (This passive skill is only applied in the Arena and Siege Battle.)

Ultimate Hellfire

Decreases its HP and the enemy's HP, excluding creatures', and attacks the enemy target to deal damage based on its MAX HP. This attack penetrates the target's DEF and applies Shield to itself based on the damage dealt.

 

Skill

Description

Basic Attack

Attacks the enemy target.

Overwhelm of Water

Attacks enemies within the area and applies DMG Taken UP.

Wrath of the Fairy King

Pulls in enemies within the area and applies MOV SPD DOWN. Then attacks enemies within the area. This attack ignores the target's beneficial effects that decrease damage taken, and penetrates the target's DEF based on the target's lost HP.

Rageful Return

Accelerates the team member's skill cooldown during battle. Revives upon taking lethal damage. In addition, upon a successful revive through Revive or Soul Protection, deals fixed damage based on the target's MAX HP to enemies within the area and decreases its skill cooldown. This attack ignores the target's Death Denial effect.

Ultimate Wrath of the Fairy King

Pulls in enemies within the area and applies MOV SPD DOWN. Then attacks enemies within the area. This attack ignores the target's beneficial effects that decrease damage taken, and penetrates the target's DEF based on the target's lost HP. This pull is irresistible.

 

Skill

Description

Basic Attack

Attacks the enemy target.

Ventilate

Decreases a team member's skill cooldown. If the target is a Summoner, additionally decreases the cooldown of Evasion skill. This skill is not affected by other team members' skill cooldown effect, and targets the Summoner first.

Seal Magic

Attacks enemies within the area and increases the target's skill cooldown. In addition, applies Mana Regen SPD DOWN when hitting enemy Summoners.

Ultimate Seal Magic

Attacks enemies within the area and increases the target's skill cooldown. In addition, applies Mana Regen SPD DOWN when hitting enemy Summoners.

 

Skill

Description

Basic Attack

Attacks the enemy target. Removes a beneficial effect on the target for every 5 hits with the basic attack. Upon successful removal, applies DMG Dealt UP to itself.

Overwhelm of Light

Deals damage based on its ATK SPD to the enemy target. Upon landing a hit on an enemy Summoner, decreases the skill cooldown and evasion skill cooldown of the team Summoner, and upon landing a hit on an enemy Monster, decreases the skill cooldown of a team Monster.

Light of Judgement

Deals damage based on its ATK SPD to the enemy target, and applies Invincibility to itself upon defeating the target or dealing a certain amount of damage. This attack deals increased damage based on the target's lost HP.

Ultimate Light of Judgement

Deals damage based on its ATK SPD to the enemy target and applies Invincibility to itself. This attack deals increased damage based on the target's lost HP.

 

Skill

Description

Basic Attack

Attacks the enemy target.

Overwhelm of Darkness

Attacks the enemy target and applies DEF DOWN. If it's provoked, this attack ignores the target's beneficial effect that reduces the damage taken.

Seal Magic

Attacks the enemy target and steals 2 beneficial effects on the target. Upon attacking the weak point, steals 2 beneficial effects additionally.

Discernment

Applies DMG Dealt UP to itself upon stealing a beneficial effect. If it has 4 or more beneficial effects, the damage taken at once does not exceed a certain ratio of its MAX HP.

Ultimate Seal Magic

Attacks the enemy target and steals all the beneficial effects on the target.

 

▶ New Monster <Fairy King> (Fire/Water/Winder) Rate UP Summon

-  5★ Fairy King (Fire/Water/Wind) Rate Up Summon will be available at the [Summon Altar].

 

  · Period: After the Jan. 25th maintenance - Feb. 15th 12am

  · Higher chances to obtain the new Monster, Fairy King (Fire/Water/Wind), than the "Mystical Summon."

  · Obtain Fairy King of the corresponding attribute when reaching Rate UP Summon Mileage 200 for each attribute

  · Even if you obtain Fairy King before reaching Mileage 200, the Mileage counter will not reset.

 

▶ Challenge Garden

- Challenge Garden will open, content where you attack enemies to get the highest score within the time limit.

  · New Monster Fairy King can obtain powerful buffs within the dungeon and deal bonus damage to enemies.

  · The final boss, Garden Beast Shan, will continue to appear throughout the period even if you defeat it.

  · Period: After the Jan. 25th maintenance - Feb. 8th 12am

 

 


■ New/Improvements/Changes

 

▶ Package Shop (Added on: Jan. 30th)
- Bundle of Gold, Pile of Gold, and Sack of Gold products will be removed from the [General Sale] - [Currency] tab.
- Megaphone product will be removed from the [General Sale]-[Consumables] tab.

 

▶ Cairos

[Illusion Garden]

- Theme Monster for the Illusion Garden will change to 4★ Lich (Light).

- Period: Jan. 29th 12am - Feb. 4th 11:55pm

 

▶ Galagos Ruins

- Season Period: After the Jan. 25th maintenance - Feb. 21st 11pm

- Unlike the existing method of selecting a dungeon to play, the system will be changed to use up Monster’s Activities to continue challenging.

  · Previously, the players had to select 30 Monsters to play, but after the change, all default 3★ - 5★ Monsters with remaining Activities can enter.

* Participating Monsters must be evolved to 5★+.

  · The Activity of participating Monsters will be reduced by 10 at the end of each battle.

- Instead of needing to select the Magic Order upon entry, set effects will be applied for each season.

  · Press the “Magic Order” button on the left side of the main screen to check the effects.

- It will be divided into normal mode and rank mode.

  · Area 1 to 10 will be in normal mode, and the rank mode will activate upon clearing all normal modes.

  · The highest area and levels cleared within the season will be recorded, and the top-ranked Summoners will appear as statues on the right side of the screen.

  · Rewards will be given at the end of the season based on the achieved ranking.

  · Each area has different levels for normal/elite/boss battles, which can be distinguished via icons at the bottom of the screen.

  · You can obtain the following relics for clearing battles in each stage.

Battle Type

Available Relic

Normal Level

[Stat Relic] Increases Summoner and Monster stats

[Activity Potion] Recovers Monster Activities used

Elite and Boss Level

[Skill Relic] Activates skill useful in battle

 

  · The skill relics obtainable from elite and boss levels are divided into common and exclusive relics. Please refer to the information on the exclusive relics below for a smooth adventure.

Type

Exclusive - Direction

Aura

Based on continuously activated auras and Reflect DMG effect. Use various legend relics that can empower auras or apply additional effects when gaining the Reflect DMG effect.

Bomb

Continuously applies bomb to nearby enemies and detonates them to deal damage. Try using the special AoE bomb relic only available in Galagos Ruins or other relics related to bombs.

CC Effect

Deals damage based on DEF over a wide area by dropping meteors after applying a CC effect. Try using relics that can apply CC effects, such as Stun, Freeze, and Airborne, or increase the duration and the damage.

DoT

Provides fire-based DoT and Burn, and increases the damage based on the Burn level. Try using relics that can apply additional Burn or apply various harmful effects.

Effect

Applies various buffs and debuffs to help you in battle. Try using relics that increase damage or duration based on the number of effects owned.

Summon

You can summon creatures as your mercenary. Collect various types of mercenary relics to continue your adventure.

Wildfire

It can reduce skill cooldown or affect the ultimate gauge, allowing you to use skills more frequently. Try using relics that increase the ultimate gauge upon defeating the enemy or apply beneficial effects when using skills.

 

  · The number of relics you can hold is limited based on each relic's grade, and you can check this by pressing the “Relic Status” button on the left side of the screen.

  · A “Quick Battle” feature will be added, allowing you to quickly clear each area based on the combat power and Activities of Monsters and Summoner.

 

▶ Path of Development

- The accessible levels in the Path of Training, Path of Adventure, and Subjugation will be shared.

  · For example, when you clear Path of Adventure - Forgotten Earth Shrine Lv. 7, Queen Spider's Nest will also be cleared up to Lv. 7.

※ [Path of Adventure] - [Temple of Darkness] will be excluded from the dungeon level share.

  · Cleared Levels will not be shared with dungeons that haven’t been opened yet.

[Path of Training]

- Hard Lv. 1 - 3 will be added.

[Path of Adventure]

- Hard Lv. 3 - 5 will be added for each dungeon.

  · You can obtain Mythic Runes as clear rewards.

  · There is a limit to the number of 6★ Mythic Runes that you can obtain within a certain period by clearing the Path of Adventure.

  · The number of obtainable 6★ Mythic Runes increases every Monday, and the number of previously acquired 6★ Mythic Runes remain.

  · You cannot obtain more 6★ Mythic Runes than the specified number, but other clear rewards can be obtained normally, regardless of this limit.

- Rankings will be calculated based on Lv. 5 clear records for each dungeon (Hard difficulty), and ranking rewards will be given.

  · The overall ranking will be calculated by combining individual dungeon clear records for all six dungeons.

  · When the dungeon is clear via Quick Battle, the time limit for each dungeon will be recorded.

  · Each season lasts for one week, and ranking rewards will be given after the 10-minute tallying period every Monday at 2am.

  · Season ranking rewards can only be obtained while the next season is in progress.

  · The required PWR for Quick Battle has been set higher compared to other difficulties.

- The types of Runes that can be obtained as clear rewards are displayed on each dungeon tab on the left.

 

▶ Expedition

- Hard levels 2 - 4 will be added to Special Expedition and Expedition dungeons.

  · You can obtain Conversion Stones as clear rewards.

- Accessible levels for each dungeon will be shared.

  · For example, if you have cleared the Special Expedition “Light Kamari” - Lv. 1 (Hard), Special Expedition “Wind Arachne” - Lv. 1 (Hard) will be unlocked as well.

  · The accessible levels for Special Expedition and Expedition are not shared.

[Expedition]

- Rankings will be calculated based on Lv. 4 clear records for each dungeon (Hard difficulty), and ranking rewards will be given.

  · The overall ranking will be calculated by combining individual dungeon clear records for all five dungeons.

  · When the dungeon is clear via Quick Battle, the time limit for each dungeon will be recorded.

  · Each season lasts for one week, and ranking rewards will be given after the 10-minute tallying period every Monday at 2am.

  · Season ranking rewards can only be obtained while the next season is in progress.

  · The required PWR for Quick Battle has been set higher compared to other difficulties.

- Changed so that each dungeon is always open.

 

▶ Battlefield

- Improved the result screen to display the penalties given to afk players more clearly.

- The matchmaking penalty for being AFK will be adjusted to 20 minutes.

- The following aspects will be enhanced for spectator mode.

  · The camera movement will be improved to be smoother.

  · Adjusted the frequency and effects of text displayed when using skills to avoid interference during battle.

- A Single Summon Mode will be added, a mode based on the sports mode where only one soul link Monster can participate.

  · Summoner mana regen speed is 2 times faster in the Single Summon Mode, compared to the Sports/Battlefield Mode.

- The Battlefield types and modes will be as follows.

Battlefield

Type of Mode

Howling Cliff Day 1

Sports Mode

Howling Cliff Day 2

Single Summon Mode / Sports Mode

Howling Cliff Day 3

Battlefield Mode

Howling Cliff Day 4

Sports Mode

Moon Shadow Forest Day 1

Single Summon Mode / Sports Mode

Moon Shadow Forest Day 2

Battlefield Mode

Moon Shadow Forest Day 3

Sports Mode

Moon Shadow Forest Day 4

Single Summon Mode / Sports Mode

Sky Waterfall Island Day 1

Battlefield Mode

Sky Waterfall Island Day 2

Sports Mode

Sky Waterfall Island Day 3

Single Summon Mode / Sports Mode

Sky Waterfall Island Day 4

Battlefield Mode

 

▶ Arena

- Improved so that Summoner’s HP is not reduced from weapon change.

- You can now check which Monsters have been pre-banned in [Friend Battle] and Brawl Arena.

  · You can check or change the pre-banned Monsters in the lobby and the result screen for multi-round matches.

[Challenge Arena]

- Battles will now proceed automatically during Normal Challenges.

- If the auto-battle is enabled in the Trial Challenge, you can use the soul-linked Monster’s skills and ultimate skills even when your Summoner is defeated.

- The number of Trial Challenges will change from 3 per week to 10 per day.

- The defense team buffs will be removed.

 

▶ Summoner Pass

- When you purchase the Summoner Pass during the season, you will receive all the rewards for that season as the daily bonus rewards will accumulate.

 * Please note that this feature will be applied to the new pass starting on Feb. 5th. (Added on: Jan. 30th)

 

▶ Guard Journal

[Area Dungeon]

- New Area Dungeons will be added to the new continent, Sierra.

  ·Rahiltmare/Chamber of Protection/Goblin Feeding Ground/Artificial Mana Storage/Replicated Cascu Ruins

 

▶ Field Event

- When arriving at the event area, a mini-map and field event window will be displayed in the upper-left corner of the screen.

 

▶ Equipment

- Enhanced to maintain the selected equipment in the Enhance, Equip Gem, Apply Effect Stone, and Refining tabs.

- Modified the +15 equipment to be selected in the Enhance tab.

- Repeat Enhancement button will be available on the bottom of the [Manage]-[Enhance] screen.

 

▶ Monster

- The position of speech bubbles displayed on the filter button in the affinity screen will be adjusted so that it does not cover the reward button.

- Mana consumption will be displayed alongside Monster skill icons. 

  · Skill icon on the bottom of each Monster’s information screen

  · Skill icon on the left side of the Book

- A feature allowing bulk level-up for skills, evolution, and awakening, will be added.

- The “material Monster” pop-up, which can be accessed by pressing the Angelmon button on the bottom left of the screen, will be improved.

  · Icons, names, and sources of all items related to material Monsters will be displayed.

  · Currently owned items and unowned items will be distinguished.

- Confirmation pop-up will no longer be displayed when using Devilmons for skill enhancement.

[Transmogrification]

- Achieve top 3 season ranking in Trial of Ascension (Hard) to get Dragon Guardian Sylph Exchange Tickets.

- Dragon Knight Sylph of different attributes will be added to the Ascensions Shop > Transmogrification tab.

Product

Price

Dragon Guardian Baretta/Tyron/Shimitae/

Eredas/Aschubel

Dragon Guardian Sylph Exchange Ticket (Fire/Water/Wind/Light/Dark) x1

 

- Little Beetle Knight of different attributes will be added to Battlefield Shop > Transmogrification tab.

  · Little Beetle Knight Exchange Ticket will be given as a Battlefield ranking reward.

Product

Price

Little Sir Hercules/Sir Neptune/Sir Acteon/

Sir Tityus/Sir Gideon

Little Beetle Knight Exchange Ticket (Fire/Water/Wind/Light/Dark) x1

 

- Achieve top 3 season ranking in Guild Siege Battle to get Dream Guide Harp Magician Exchange Tickets.

  · Season Ranking: Rank 1 (5 Tickets), Rank 2 (3 Tickets), Rank 3 (1 Ticket)

- Dream Guide Harp Magician of different attributes will be added to the Guild Shop > Transmogrification tab.

Product

Price

Dream Guide Harmonia/Sonnet/Triana/

Celia/Vivachel

Dream Guide Harp Magician Exchange Ticket (Fire/Water/Wind/Light/Dark) x1

 

▶ Rune

- 6★ Mythic Runes have been added.

  · PvP stats have been added as the 5th sub property. The property will be enhanced upon reaching +15.

  · New PvP stats, such as PvP-exclusive CRIT RES, CRIT DMG RES, CRIT Rate, CRIT DMG, ACC, RES, Precision, and Evasion will be added.

 

Rune #

Property

1

PVP CRIT Rate/ PVP ACC

2

PVP CRIT Rate/ PVP CRIT DMG/ PVP ACC/ PVP RES

3

PVP CRIT RES/ PVP RES

4

PVP CRIT RES/ PVP CRIT DMG Taken DOWN/ PVP ACC/ PVP RES

5

PVP CRIT DMG Taken DOWN/ PVP CRIT DMG

6

PVP CRIT RES/ PVP CRIT DMG Taken DOWN/ PVP CRIT Rate/ PVP CRIT DMG

 

  · You can obtain Unappraised 6★ Mythic Runes from Path of Adventure (Hard), and Unappraised Runes can be sold and bought from the Exchange Center.

  · Unappraised Runes can be appraised using the Item Appraisal Scroll and can be Disassembled/Combined in the Rune Alchemy Menu.

  · Rune enhancement menu or deliveries for collection challenges are not available.

- A button that allows you to directly set the value for each set to be reflected on the icon image will be added on the bottom right of the Rune management screen.

- Rune Conversion will be added, a system where you can change the sub properties.

  · Check it out in the [Enhance Runes]-[Conversion] tab.

  · Use the newly added item “Conversion Stones”, as well as Refine Stones, and Gold to change 1 sub property of the Rune.

  · Only properties of Runes that are 6★ Hero Grade+, Enhancement +12 can be changed.

  · You can convert one sub property multiple times, but properties other than the initially selected sub property cannot be changed.

  · Sub property obtained through conversion follows the same rule of properties given to Runes.

- A button that allows you to move directly to the [Monster] menu will be added to the top left of the Rune management screen.

- The order of each tab on the left side of the Rune Alchemy screen will be changed as follows: Disassembly - Combination - Craft.

- A checkbox that allows you to select Magic Dust for great success in Rune Combination all at once will be selected.

 

▶ Artifact

- A temporary storage will be added so you can store summoned Artifacts even if the Artifact bag is full.

- Tabs will be added to distinguish between exclusive and common Artifacts.

- A button will be added in the top right corner of the screen to choose whether to display Artifacts in icon form or card form.

- Attribute marks will be added above the exclusive Artifact icons.

- A confirmation pop-up will be displayed when disassembling or combining artifacts that are enhanced or above Hero grade and above.

- The list of owned Artifacts will be improved to differentiate between equipable and non-equippable Artifacts and display them at the top.

 

▶ Exchange Center

- Unappraised Runes will be added to the items tradeable on the exchange center.

- A shortcut button to go directly to the [Exchange Center] will be added to the bottom left corner of the [Profession Skill] screen.

 

▶ Guild

[Guild Info]

- Improved the tab layout to display all the menus at the top of the guild info pop-up.

[Guild Siege Battle]

- Victory and defeat records for each base will be displayed, and you can also check the defense status.

  · Records will be reset if Summoner, Summoner weapon attributes, equipment presets, or Monsters are changed.

- Summoners with the highest PWR in the defense team will be displayed at the top in the guild member participation status pop-up.

 

▶ Profession Skill

- Currently equipped equipment will also be displayed in the material list in [Blacksmithing], so you can unequip it and select it right away.

- Shortcut buttons have been added on the bottom of the [Equipment], [Rune], [Exchange Center] screens that allow you to directly move to the [Profession Skill].

- The maximum consecutive crafting count has been increased to 1,000 times.

 

▶ Chat

- Special effects will be added to the chats of top-ranked Summoners based on Summoner/Monster PWR, Arena, and Battlefield rankings.

  · The previous season's ranking will be displayed to the left of the chat nickname, and the color will change on the world chat.

  · You can view the ranking for each content on the account information page.

 

▶ Book

[Collection Challenge]

- Shortcut buttons to the crafting page will be added to the items needed in the Rune Challenge and Equipment Challenge.

- Sort/filter buttons will be added at the bottom of the delivery list in the Rune Challenge and Equipment Challenge.

[Monster Research]

- The scroll position will be maintained even after completing a Monster research.

 

▶ Achievements

- The following achievements will be added. 

  · Reach Lv. 80 and Lv. 90 with a Rahil Guard Summoner

※ Summoners who are already Lv. 80 can complete the achievement after reaching Lv. 81.

  · Reach Lv. 90 with a White Shadow Mercenaries Summoner

  · Clear Path of Training (Hard) Lv. 1 - 3, and Path of Adventure (Hard) Lv. 3-5

  · Clear Lv. 2 - 4 on each Expedition (Hard), and Special Expedition Lv. 2 - 4

 

▶ Battle

- You can now drag Monsters to change their positions during battle preparation and team formation.

- You can still use your Monsters’ ultimate skills even when your Summoner is defeated.

- Knockdown will not be displayed as the CC icon, and will not be removed by the CC removal effect.

- Improved the display of stats that exceed their limits, alternating between the additional value and the exceeded value, for the following stats:

  · ATK SPG, CRIT Rate, CRIT DMG, ACC, RES, Precision, Evasion

- When developing the Summoner or Monster currently in the team, the changes in PWR and team PWR will be displayed together.

- Adjusted the rewards you can get through field hunting in the Kontana continent.

 

▶ Convenience Improvements

- The position of the matchmaking pop-up can now be changed by dragging.

- The required PWR needed for quick battle will be displayed when entering a dungeon.

- Details on the obtainable rewards will be displayed on the main page of the [Path of Development] or [Dungeon].

- If there are notifications on the event button in the top left corner of the screen, clicking the button will directly take you to the tab corresponding to the notification.

  · In case of multiple tabs with notifications, it will navigate to the topmost tab.

- When you press the "Attempt All" button in bingo-style events, the bingo board will be refreshed without a pop-up.

- Arrow buttons will be added to the Coin Shop tab, allowing you to scroll through the tabs using the buttons.

- The following coin shops will display the currencies you own.

  · Subjugation Token Exchange, Raid Coin Exchange, Seal Coin Exchange, World Boss Coin Exchange

- A new item, “Refine Stone x1000”, which can be purchased for 30,000 Ancient Galagos Coins will be added to the Galagos Coin Shop.

- A slider for adjusting item quantities will be added to the shop.

-  A Transformation Info button will be added to navigate to the Transformation page in the quick slot settings page.

  · Clicking on an unowned Transformation will take you to the Transformation page even when you don't possess a Transformation

- A feature that allows you to continue auto-hunting on your PC when you connect with another device and the connection is interrupted has been added.

  · Enable or disable this feature by clicking the button at the bottom right of the main menu.

-Left and right arrow buttons will be added in the detailed pop-up for achievement categories to allow you to switch between categories without closing the pop-up.

- The current channel's population information will also be displayed in the [Minimap] - [Channel Selection] pop-up.

- When entering content while on a ride, you will continue to be on the ride even when returning to the field.

- When your bag is full, recommended content for managing your items will be displayed.

- When your bag is full, there will be a “FULL” icon on display on the bag icon located in the top right.

  · Clicking the full bag icon will take you directly to your bag.

- The criteria for when a pop-up appears when using high-grade equipment or Runes will be adjusted as follows.

  · It will only be displayed when using Mythic equipment or 6★ Legend or Mythic Runes.

- The quantity of the certain items you own will be displayed when you use the selection box item.

- The type and value of stats will be displayed below on the symbol icons.

- Clicking the material item icons in [Equipment], [Rune], [Artifact], [Profession Skill] content will now display simplified information about where to acquire the items.

- The source button for material items will be added on the [Summoner], [Monster], [Rune], [Artifact], and [Equipment] pages.

  · The source button will be displayed when there’s not enough materials required for each content.

- The system message that appears when you've used all mana fuel charges in [Magictech] will now include information about when it can be recharged.

- A button to immediately open the storage will be added to the bottom right of screens to equip Symbols, Gems, and Effect Stones.

- Information on the equipped Effect Stones and Spell Books will be displayed on the information pop-up for equipment and Runes.

- When there is an empty Monster slot in the team, pressing on the empty slot in the top right corner will make the “Monster Switch” page appear right away.

- “Snowflake Pickaxe” can be sold through the event currency merchant.

- Boxes for each continent and Blue Key can be sold at the shop or melted through Magictect.

 

▶ New Galagos Pass Season

- Period: After the Jan. 25th maintenance - Feb. 21st 11pm

- Season Reward: Get bountiful rewards for achieving each level, including the Legend Artifact “Naomi's Shadow”, Hero Symbol Box, and Refining Catalyst!

* Purchase the Galagos Pass to earn premium rewards.

* Purchasing the Galagos Pass will increase Monsters’ Activity by 10.

* Purchase the Galagos Pass to increase the number of Galagos relics selection by 1.

* Purchase the Galagos Pass to increase the MAX No. of purchase per Galagos season in the Galagos Shop by 1.5 times.

 

 


■ New Events

 

▶ White Shadow Mercenary Heath

- Period: Ongoing

- Details: Complete missions with the new Summoner Heath, and obtain Token of Assassin to trade for gifts!

 

▶ Get Ready for Bomb Explosion!

- Period: Jan. 26th 12am - Feb. 9th 12am

- Details: Bombs filled with luck to celebrate another new year have arrived!

  · Collect the Matchboxes needed to ignite the bombs!

 

▶ New Year's Lucky Bomb Party

- Period: Jan. 26th 12am - Feb. 9th 12am

- Details: Celebrate New Year with various lucky items hidden inside the bombs!

  · Get various rewards with the obtained 4-leaf Clover Matchboxes!

 

▶ Endless Challenge With Fairy King!

- Period: After the Jan. 25th maintenance - Feb. 8th 12am

- Details: Play the Challenge Garden and earn points for achievement rewards!

  · Challenge yourself for best score rewards, and continue to aim for the ranking rewards even when the event ends!

 

▶ Plenty of Mystical Summons

- Period: After the Jan. 25th maintenance - Feb. 15th 12am

- Details: Meet Monsters using Mystical Scrolls, and get gifts based on the total number of summons!

 

▶ Your Adventure Shall Be Mythical

- Period: After the Jan. 25th maintenance - Feb. 8th 12am

- Details: Clear the Path of Adventure for Adventure Powders, and exchange them for unappraised 6★ Mythic Runes at the Mythic Rune Special Exchange Center.         

 

▶ Mythic Rune Special Exchange Center

- Period: After the Jan. 25th maintenance - Feb. 8th 12am

- Details: Exchange the Adventure Powders for various rewards, including unappraised 6★ Mythic Runes!

 

 


■ Issue Fixes

 

- Fixed the occasional issue where some stats exceed their MAX limit.

- Fixed the artifact summon tutorial not starting in certain situations even after entering the Summon Altar. 

- Fixed the cooldown UP effect exceeding the MAX cooldown duration of skills.

- Fixed the Summoner’s weapon selection being removed when returning to the lobby during the raid and re-entering again.

- Fixed the awkward focusing effect when entering the Rune menu for the first time through the Rune equipment tutorial.

- Fixed the issue of a different grade of Transformation EXP Potion being used when using the Normal/Premium Transformation EXP Potion by holding down the button.

- Fixed the issue of the hairstyle being exposed instead of other parts selected in the outfit crafting when randomly switching the tabs in [Closet] - [Dressroom]. 

- Fixed the amount of Sky Stone rewards being displayed differently in [Battlefield Ranking] - [Reward] while the Battlefield is in progress. 

- Fixed the overflowing transmogrification texts for Snow Mountain Beast Rider and Ice Hockey Panda Warrior in the [Monster] information in some languages. 

-Fixed the selected Monster being changed when switching tabs in the transmogrification pop-up.

- Fixed the awkward screen transition when finishing the Guild Siege early.

- Fixed the issue of the default image being displayed instead of the transformed one when selecting a Monster in the auto-transformation settings pop-up for each content. 

- Fixed the issue of locked Legend Artifacts being able to be selected as enhancement materials.

- Fixed the help button for the Base Defense Demoralization system not working in the Guild Siege Battle. 

- Fixed the emphasis effect of the equipped symbol not disappearing after switching to another symbol.

- Fixed the emphasis effect on the entry button not being displayed when the Battlefield event buff is activated.

- Fixed the guild emblem and color effects not being displayed for Will of Oath Hair Accessory in [Dressroom] - [Equipment Overlay].

- Fixed the long-touch function being activated on unequipped sub weapon and accessory slots.

- Improved the attack/defense records in [Guild Siege Battle] - [Siege Battle Status] to display more than 50.  

- Fixed the abnormal position of a target under the Fear effect after the effect ends.

- Fixed the notification for free summon to not appear when the [Artifact Summon] feature is not open.

- Modified the display options for recovery effect fonts to remain unchanged when changing the [Settings] - [Game] - [Damage Font].

- Fixed the text stating that re-alteration is available on items that can’t be re-altered when melting or selling items.

- Fixed the issue of ATK SPD not applying in the main property filter in the Rune Storage.

- Fixed the issue where the [Don't show again today] and [X] buttons at the bottom of pop-up banners were not visible when playing the game at a 3440x1440 resolution on the PC version. 

- Fixed the issue where the opponent list in the Challenge Arena did not refresh upon ranking up.

Fixed the issue where the defense penetration effect of 5★ Hell Lady (Wind)’s Ultimate Capture was not being applied. 

- Fixed the issue where saved options for another character disappear when logging in with a character that did not set the auto transformation.

- Fixed a different Summoner being selected on the character selection screen after reconnecting instead of the most recently played Summoner.

- Clarified Kina’s [Snow Day] skill description.

- Fixed the link skill, Sequential Attack, not being used when 5★ Panda Warrior (Dark)’s attack speed is too fast. 

- Fixed the issue of the Guild Siege Battle appearing in the Monster usage info when the Summoner was expelled from the guild while being offline during Guild Siege Battle.

- Fixed the repeated animation of the loot box opening after pressing the ESC or the back button while opening the loot box in Guild Siege Battle. 

- Modified the re-mount cooldown to not increase when dismounting from a ride using the F7 button.

- Fixed Orbia’s "Light Bolt” skill description to display correctly in some language settings.

- Fixed Radiant Solar’s attribute displaying differently in the Rahil Kingdom Story Act. 8th Ch. 8th - Chamber of Protection strategy tip.

- Fixed the Monster research texts not displaying correctly in certain languages.

- Fixed the number of translations available in the world chat displaying abnormally.

- Fixed the issue where chat report counts were not accumulating. 

- Fixed the Rune sorting changing intermittently when taking out Runes from the Rune Storage.

- Fixed the issue where the loading screen does not close when moving to the Guild Town while in the Flurence hot spring.

- Fixed the scroll position not maintained when scrolling the Artifact skill effects.

- Fixed the issue where some rewards are not displayed in the achievement tier title pop-ups.

- Fixed the “Find (Scheduled)” button appearing even when the field event has ended.

- Fixed the Hero Area pop-up that continues to display when entering another content via pressing the acquisition source of some items available from the Hero Area.

- Fixed the duplicate boss icons being displayed on the minimap when re-entering the [Raid] - [Seal: Ruined Temple] from the lobby after clearing it.

- Removed the drop rate increase effect of the event currency, “Ice Crystal Gift Wrap”, from the White Crystal Naraka transformation.

- Removed the “Ghost Merchant” of Galagos Ruins from the acquisition source of certain items.

- Reduced the difficulty level for [Trial of Ascension]-[Hard] 14F 

- Fixed the creatures in the [Trial of Ascension] not using skills on certain floors.

- Adjusted the shield area so that the Giant Statue Noah can be attacked after defeating the Guard Soldier in [Raid] - [Seal: Ruined Temple].

- Modified certain items, including certain food and 5★ selection tickets to be usable during battles.

- Modified the bag screen to not close upon touching outside the pop-up area when the sort/filter screen is popped up.

- Fixed the issue of the 5★ Legend Artifact Box not being craftable even after reaching Lv. 5 in [Profession] - [Alchemy] until reconnecting to the game.

- Fixed the intermittent issue where assassin type Monsters would prioritize attacking knight-type Monsters over mage/archer/support Monsters.

 

 


 

We hope you enjoy a delightful time in Summoners War: Chronicles

with the new content and events starting soon.

 

Thank you.

 

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