Greetings from <Summoners War: Chronicles>.
We would like to inform you about the Jul. 27th update notes.
Please read below for more details.
■ Key Updates
▶ Summon System Improved
- Vortex of Destiny can be selected when a duplicate 5★ Light/Dark Monster is obtained in Summon Altar.
· The summoned Monster can be obtained or you can attempt to summon a different 5★ Light/Dark Monster using 10,000 Crystals as a one-time-only chance within 24 hours. (However, Vortex of Destiny is not provided when a duplicate is obtained through the Altar’s Blessing.)
※ Destiny Dice will be granted, which allows you to retroactively reroll duplicate summons from scrolls until the update maintenance. This item will not use up the re-summon attempt, but it cannot be used if the destiny was already rerolled using Crystals.
· The Monster summoned will be automatically selected if you do not [Change Destiny] or [Obtain Monster] within the given time.
- Summoners who obtained duplicate 5★ Light/Dark Monsters using Light and Darkness Scrolls, Light and Darkness Scroll Pieces, Light and Darkness Legendary Scrolls, Light and Darkness Legendary Scroll Pieces, and Light and Darkness Transcendence Scrolls until the Jul. 27th update maintenance will receive an item called Destiny Dice, which allows you to reroll duplicate Light/Dark Monsters in the future.
The item will be sent out sequentially after the update.
* Destiny Dice can be used at no additional cost before reselecting the destiny with Crystals.
Also, it does not affect the destiny reselection count. Crystals can be used afterward to reselect the destiny.
※ If you have summoned a duplicate Light and Dark Monster summoned before the update maintenance, you’ll receive a Destiny Dice, which can be used to reroll other duplicate Light and Dark Monsters summoned after the update. This item will not use up the re-summon attempt, but it cannot be used if the destiny was already rerolled using Crystals.
▶ Shop
- [Account Level Benefit] Shop will be added, which provides purchase benefits for various items based on the account level achieved.
- It will be available via the [Package Shop] - [Account Level Benefit] tab.
Product List | ||||
Acc. LV | Item | Qty | Price | Purchase Limit |
10 | Mystical Scroll | 10 | 150 Crystals | Once per account |
20 | 5★ Devilmon | 1 | 500 Crystals | Once per account |
30 | Legendary Scroll | 3 | 500 Crystals | Once per account |
40 | Transcendence Scroll | 1 | 1,500 Crystals | Once per account |
Mystical Scroll | 10 | 100,000 Gold | Once a month per account | |
45 | Mystical Scroll | 10 | 200,000 Gold | Once a month per account |
Gold | 200,000 | Free | Once a week per account | |
50 | Blessing Marble | 1 | 1,000 Crystals | Once a month per account |
Light and Darkness Transcendence Scroll | 1 | Free | Once per account | |
55 | 5★ Devilmon | 1 | 2,500 Crystals | Once a month per account |
Breath of Life | 500 | 1,000 Crystals | 3 times a week per account | |
60 | Transcendence Scroll | 1 | 7,500 Crystals | Once a month per account |
65 | Sports Day Outfit (Kina) | 1 | 2,500 Crystals | Once per Summoner |
Sports Day Outfit (Orbia) | 1 | 2,500 Crystals | Once per Summoner | |
Sports Day Outfit (Cleaf) | 1 | 2,500 Crystals | Once per Summoner | |
70 | Light and Darkness Legendary Scroll | 1 | 10,000 Crystals | Once a month per account |
75 | Gold | 1,500,000 | 1,350 Crystals | Once a week per account |
Light and Darkness Transcendence Scroll | 1 | 30,000 Crystals | Once per account | |
80 | Light and Darkness Legendary Scroll | 1 | 10,000 Crystals | Once a month per account |
85 | Light and Darkness Transcendence Scroll | 1 | 30,000 Crystals | Once per account |
90 | Light and Darkness Legendary Scroll | 1 | 10,000 Crystals | Once a month per account |
95 | Light and Darkness Transcendence Scroll | 1 | 30,000 Crystals | Once per account |
* Blessing Marble: Use to revert the Altar’s Blessing to the initial state.
* Light and Darkness Transcendence Scroll: Use to obtain a 5★ Light or Dark Monster.
* Light and Darkness Legendary Scroll: Use to obtain a 4-5★ Light or Dark Monster.
- The following products will be added to [Package Shop] - [Mileage].
Item | Qty | Price |
Legendary Scroll | 1 | Mileage x1200 |
Mystical Scroll | 10 | Mileage x1200 |
▶ Guild Siege Battle
- Starting Jul. 29th, the preseason will end, and the regular season will begin.
- Siege Points, no. of bases, and the Attack Tickets used will now be scored and added up when calculating [Guild Siege Battle] Rank Points.
- Rank Point formula will be changed for 1v1 [Guild Siege Battles].
- Modified the rankings section of the Guild Siege Battle tutorial guide.
▶ Collection Challenge
- Collection Challenge will now be held weekly.
* Weekly Collection Challenges will begin on Aug. 3rd.
- 4 missions of the same category and varying difficulties will be available.
- Each weekly mission will open a week apart, with the same end date.
Week 1 | Week 2 | ||
US West | Aug. 3rd 1am - Aug. 31st 1am (UTC -7, PDT) | US West | Aug. 10th 1am - Aug. 31st 1am (UTC -7, PDT) |
US East | Aug. 3rd 1am - Aug. 31st 1am (UTC -4, EDT) | US East | Aug. 10th 1am - Aug. 31st 1am (UTC -4, EDT) |
EU | Aug. 3rd 1am - Aug. 31st 1am (UTC +2, CEST) | EU | Aug. 10th 1am - Aug. 31st 1am (UTC +2, CEST) |
ASIA | Aug. 3rd 12am - Aug. 31st 12am (UTC +7, ICT) | ASIA | Aug. 10th 12am - Aug. 31st 12am (UTC +7, ICT) |
JAPAN | Aug. 3rd 12am - Aug. 31st 12am (UTC +9, JST) | JAPAN | Aug. 10th 12am - Aug. 31st 12am (UTC +9, JST) |
Week 3 | Week 4 | ||
US.West | Aug. 17th 1am - Aug. 31st 1am (UTC -7, PDT) | US.West | Aug. 24th 1am - Aug. 31st 1am (UTC -7, PDT) |
US.East | Aug. 17th 1am - Aug. 31st 1am (UTC -4, EDT) | US.East | Aug. 24th 1am - Aug. 31st 1am (UTC -4, EDT) |
EU | Aug. 17th 1am - Aug. 31st 1am (UTC +2, CEST) | EU | Aug. 24th 1am - Aug. 31st 1am (UTC +2, CEST) |
ASIA | Aug. 17th 12am - Aug. 31st 12am (UTC +7, ICT) | ASIA | Aug. 24th 12am - Aug. 31st 12am (UTC +7, ICT) |
JAPAN | Aug. 17th 12am - Aug. 31st 12am (UTC +9, JST) | JAPAN | Aug. 24th 12am - Aug. 31st 12am (UTC +9, JST) |
■ New Monsters
▶ 5★ Chakram Dancer, 5★ Boomerang Warrior
- 5★ Chakram Dancer and Boomerang Warrior have been summoned to the world of Chronicles.
- Boomerang Warrior & Chakram Dancer create synergy when used together.
- Using skills when both Monsters are included in the team will activate an effect called [Co-op Attack].
- When Chakram Dancer uses a skill, Boomerang Warrior uses [Co-op Attack] with [Boomerang Strike].
- When Boomerang Warrior uses a skill, Chakram Dancer uses [Co-op Attack] with [Moonlight Blow].
- Chakram Dancer attacks from close range and its skills deal damage based on its MAX HP.
- Boomerang Warrior attacks from long range and applies DEF DOWN.
- Since Boomerang Warrior & Chakram Dancer have different effects, it is better to use the combination of attributes that generate the best synergy.
* Wind Chakram Dancer and Water Boomerang Warrior can both apply Unrecoverable to the enemy, continuously applying Unrecoverable throughout the battle.
* Wind Chakram Dancer’s [Moonlight Blow] deals bonus damage to stunned targets, which goes well with Fire Boomerang Warrior, which also applies Stun.
- The attribute info of 5★ Chakram Dancer and Boomerang Warrior are shown below.
[Chakram Dancer]
Monster | Attribute | Awakened Name | Class | #Keywords |
Chakram Dancer | Fire | Shaina | Warrior | #DMG based on its MAX HP, #Stun, #DEF DOWN |
Water | Talia | Warrior | #DMG based on its MAX HP, #Unrevivable, #Remove Beneficial Effect | |
Wind | Melissa | Warrior | #DMG based on its MAX HP, #Block Harmful Effect Removal, #Unrecoverable, #DMG Taken UP | |
Light | Deva | Warrior | #DMG based on its MAX HP, #Stun, #Bleed | |
Dark | Belita | Warrior | #DMG based on its MAX HP, #Unrevivable, #Remove Beneficial Effect, #Poison | |
Boomerang Warrior | Fire | Maruna | Mage | #Remove Beneficial Effect, #DEF DOWN, #Stun, #Unrecoverable |
Water | Sabrina | Archer | #DMG based on ATK SPD, #DMG Mitigation Effect Ignoring DMG, #Unrecoverable, #DEF DOWN, #ATK DOWN | |
Wind | Zenobia | Archer | #Oblivion, #DEF DOWN, #ATK DOWN | |
Light | Bailey | Mage | #DMG based on ATK SPD, #Remove Beneficial Effect, #DEF DOWN, #Stun, #Decrease Skill Cooldown, #Increase Mana | |
Dark | Martina | Archer | #DMG based on no. of beneficial effects, #DEF DOWN, #ATK DOWN, #Steal Beneficial Effect |
* Check out Serena’s Guide for more information about Chakram Dancer and Boomerang Warrior and their usage guide! [GO]
▶ New Monster <Chakram Dancer> & <Boomerang Warrior> (Fire/Water/Wind) Rate UP Summon
- Duration
US West | After the Jul. 27th maintenance - Aug. 17th 1am (UTC -7, PDT) |
US East | After the Jul. 27th maintenance - Aug. 17th 1am (UTC -4, EDT) |
EU | After the Jul. 27th maintenance - Aug. 17th 1am (UTC +2, CEST) |
ASIA | After the Jul. 27th maintenance - Aug. 17th 12am (UTC +7, ICT) |
JAPAN | After the Jul. 27th maintenance - Aug. 17th 12am (UTC +9, JST) |
- Details: Select the Rate UP Summon for the desired attribute at the [Summon Altar]
to summon Fire/Water/Wind Chakram Dancer and Boomerang Warrior with a higher chance!
* Rate UP summons of <Chakram Dancer> and <Boomerang Warrior> is separated into Fire/Water/Wind.
* Rate UP Summon mileage is accumulated separately and does not add up.
E.g.) 50 <Chakram Dancer> (Fire) Rate UP summons completed, 50 <Boomerang Warrior> (Water) Rate UP summons completed
→ 50 summon mileage accumulated for each attribute
▶ Transmogrification
- Customize your Monster’s appearance with new transmogrifications.
· You can change your Monster’s appearance via [Monster] - [Info] - [Transmogrification].
· Only awakened Monsters can be transmogrified.
· Transmogrifications of 5★ Chakram Dancer and 5★ Boomerang Warrior can be purchased on the [Package] - [Transmogrification] tab.
· 5★ Chakram Dancer (All attributes) - Star Sculptor
· 5★ Boomerang Warrior (All attributes) - Star Sculptor
■ Balance Adjustments
▶ New Effect
Effect | Details |
Oppress | When Skill Cooldown Down is received while Oppressed, increases the skill cooldown and decreases the HP. This does not apply to bosses. |
▶ Rune Set Effect
Rune | Current | New |
Shield (2-set) | Shield equal to 200% of its ATK granted to itself | Shield equal to 250% of the target’s ATK granted to team members at the start of the battle |
Swift (4-set) | ATK SPD +25% | ATK SPD +35% |
▶ Summoner
※ Skill details are based on the MAX enhancement LV.
※ Added/modified details are in Blue, deleted are in Red.
Orbia
Skill | Current | New |
Meteor Strike | [Skill Cooldown: 10 sec] Drops meteors to attack enemies within the area and creates a fire pit at the impact location that has a certain chance to apply Burn every sec. Stuns with a certain chance if the enemy in the fire pit has a certain level of Burn or above. · 245% of ATK as DMG · (40% chance) Lv. 1 Burn for 20 sec · [If target has Lv. 3+ Burn](65% chance) Stun for 3.5 sec | [Skill Cooldown: 10 sec] · (40% chance) Lv. 1 Burn for 20 sec |
Tornado | [Skill Cooldown: 10 sec] Fires 3 gusts of wind that cross over to attack enemies within the path, and each hit has a certain chance to apply Electric Shock. Deals bonus damage that penetrates the DEF if the target has a certain no. of harmful effects or more. · [Per hit] 55.4% of ATK as DMG · (75% chance) Lv. 1 Electric Shock for 14 sec · [If target has 3 or more harmful effects][Per hit] 79.2% of ATK as DMG (60% DEF penetration) | [Skill Cooldown: 8 sec] (Changed) · (75% chance) Lv. 1 Electric Shock for 14 sec |
▶ Monster
※ Skill details are based on the MAX enhancement LV.
※ Added/modified details are in Blue, deleted are in Red.
5★ Panda Warrior (Dark)
Skill | Current | New |
Basic Attack | [Skill Cooldown: None] Swings the guandao to attack the enemy. Uses Sequential Attack with a certain chance if Panda Warrior's HP is over a certain ratio, and has a higher chance of using the skill if Panda Warrior's HP is below a certain ratio. · 220% of ATK as DMG · [If caster attacks with HP below 50%] (40% chance) Use Sequential Attack 1 time · [If attacking with HP above 50%](20% chance) Use Sequential Attack 1 time → Sequential Attack Leaps to the enemy to attack 3 times and recovers its HP based on the damage dealt. The last hit removes all beneficial effects on the target. · [Per hit] 332.8% of ATK as DMG (Drain 20% of DMG) · Remove all beneficial effects | [Skill Cooldown: None] · (75% chance) Lv. 1 DEF DOWN for 10 sec (Added) |
Almighty Strength | [Skill Cooldown: 26 sec] · [If attacking with HP above 50%](50% chance) Use Sequential Attack 1 time | [Skill Cooldown: 26 sec] · [If attacking with HP above 50%](50% chance) Use Sequential Attack 1 time · (67% chance) Lv. 1 DEF DOWN for 10 sec (Added) |
5★ Hell Lady (Dark)
Skill | Current | New |
Shatter | [Skill Cooldown: 20 sec] [Mana Cost: 3] Rushes to the enemy and swings a scythe immersed in darkness to deal damage based on its MAX HP to enemies within the area 2 times. Each hit has a certain chance to apply DEF DOWN. · [Per hit] 207.4% of ATK + 7% of its MAX HP as DMG · (82% chance) Lv. 1 DEF DOWN for 16 sec | [Skill Cooldown: 26 sec] · (82% chance) Steal 1 beneficial effect (Added) |
Dark Harvest | [Skill Cooldown: 20 sec] [Mana Cost: 3] Dashes to the enemy and swings a scythe immersed in darkness to attack enemies within the area ahead 3 times and recovers its HP based on the damage dealt. Each hit has a certain chance to apply ATK DOWN to the target if the target has DEF DOWN. · [Per hit] 184.4% of ATK as DMG (Drain 30% of DMG) · [If target has DEF DOWN] Lv. 1 ATK DOWN for 16 sec | [Skill Cooldown: 20 sec] · [When attacking] DMG Drain: 50% (Changed) |
Dark Avenger | [Activation Cooldown: 18 sec] Activates Summon Perpetrator when an enemy or a team member battling nearby is defeated. · [If an enemy or a team member is defeated] Use Summon Perpetrator 1 time → Summon Perpetrator Summons 2 clones. Clones have Skill Acceleration. They cannot be damaged nor targeted, and disappear after a certain time. The clone's active skill level is equal to the Dark Avenger LV. The clone lasts for 30 sec. | [Activation Cooldown: 120 sec] · Soul Protection (Revives with 80% HP upon death, reactivation cooldown: 120 sec) (Added) · [If caster is revived] Revive 3 Monsters with 30% HP (Added) · [If caster is revived] Summon clones for 20 sec (Changed) · [If team member is revived] Summon clones for 20 sec (Changed) |
Ultimate Dark Harvest | [Skill Cooldown: None] Dashes to the enemy and swings a scythe immersed in darkness to attack enemies within the area 3 times and recovers its HP based on the damage dealt. Each hit has a certain chance to apply DEF DOWN, and applies ATK DOWN if the target has DEF DOWN. Summons a clone equal to the one from Dark Avenger Lv. 4 for a certain time. · [Per hit] 368.6% of ATK as DMG (Drain 30% of DMG) · (75% chance) Lv. 2 DEF DOWN for 20 sec · Summon clones for 30 sec · [If target has DEF DOWN] Lv. 2 ATK DOWN for 20 sec | [Skill Cooldown: None] · [When attacking] DMG Drain: 50% (Changed) · (75% chance) Steal 1 beneficial effect (Added) · Summon clones for 30 sec |
5★ Vampire Hunter (Light)
Skill | Current | New |
Blade Slash | [Skill Cooldown: 32 sec] Quickly shifts to the enemy target to attack and applies Silence with a certain chance. Decreases DMG taken while using Blade Slash, and uses Rapid Shot as a link skill if the attack target is under a CC effect. · 790% of ATK as DMG | [Skill Cooldown: 26 sec] (Changed) Quickly shifts to the enemy target to attack and applies Silence with a certain chance. Decreases DMG taken while using Blade Slash, and uses Rapid Shot as a link skill if the attack target is under a CC effect. · 790% of ATK as DMG |
Begin Hunt | [Continuous Effect] Deals fixed bonus damage based on its ATK per hit when dealing skill attack to the attack target under a CC effect. · [If skill attack target is under a CC effect][Bonus hit] 109.3% of ATK as fixed DMG | [Continuous Effect] · [If target is under a CC effect] DMG Dealt: +100% (Changed) |
5★ Pirate Captain (Light)
Skill | Current | New |
Pirate's Strike | [Skill Cooldown: 18 sec] [Mana Cost: 3] Swings the sword and kicks the enemy target 2 times. Each hit has a certain chance to apply Block Beneficial Effect. Applies Invincibility to itself if the enemy target has a certain LV of ATK DOWN and DEF DOWN or above upon first hit. · [Per hit] 452.4% of ATK as DMG · (90% chance) Block Beneficial Effect for 20 sec · [If target has both ATK DOWN and DEF DOWN of Lv. 3 or above] Invincible for 8 sec | [Skill Cooldown: 18 sec] [Mana Cost: 3] Swings the sword and kicks the enemy target 2 times. Each hit has a certain chance to apply Block Beneficial Effect. Applies Invincibility to itself if Block Beneficial Effect is applied. · [Per hit] 452.4% of ATK as DMG · (90% chance) Block Beneficial Effect for 20 sec · [If Block Beneficial Effect is applied] Invincible for 8 sec (Changed) |
5★ Mermaid (Fire)
Skill | Current | New |
Grant Life | [Skill Cooldown: 24 sec] [Mana Cost: 4] Recovers HP of the ally target. Decreases the skill cooldown and applies Immunity if the target is a team member. This skill is not affected by other team members' skill cooldown effect. · Recover by 936% of ATK · Immunity for 14 sec · [If target is a Summoner] Summoner skill cooldown -40% · [If target is a Monster] Monster skill cooldown -40% | [Skill Cooldown: 18 sec] (Changed) [Mana Cost: 3] (Changed) Recovers HP of the ally target. Decreases the skill cooldown and applies Immunity if the target is a team member. This skill is not affected by other team members' skill cooldown effect. · Recover by 795.6% of ATK (Changed) · Immunity for 14 sec · [If target is a Summoner] Summoner skill cooldown -40% · [If target is a Monster] Monster skill cooldown -40% |
5★ Mermaid (Wind)
Skill | Current | New |
Air Shield | [Skill Cooldown: 24 sec] [Mana Cost: 4] Applies Shield to nearby allies. Removes DEF DOWN if the target has the effect. · Shield equal to 16.5% of its MAX HP for 8 sec · Remove DEF DOWN | [Skill Cooldown: 24 sec] · Replace ATK DOWN with ATK UP (Added) |
5★ Sky Dancer (Fire)
Skill | Current | New |
Amuse | [Skill Cooldown: 24 sec] [Mana Cost: 4] Recovers the HP of nearby allies and applies ATK UP. · Recover by 540% of ATK · Lv. 1 ATK UP for 20 sec | [Skill Cooldown: 24 sec] [Mana Cost: 4] Recovers the HP of nearby allies and applies ATK UP. · Recover by 648% of ATK (Changed) · Lv. 1 ATK UP for 20 sec |
Pride Will Fall | [Skill Cooldown: 18 sec] [Mana Cost: 3] Throws fans to attack random enemies within the area 4 times, and each hit has a certain chance to apply DEF DOWN. · [Per hit] 257.9% of ATK as DMG · [When attacking](60% chance) Lv. 1 DEF DOWN for 20 sec | [Skill Cooldown: 18 sec] · [When attacking] Lv. 1 Oppress for 20 sec (Added) |
Ultimate Pride Will Fall | [Skill Cooldown: None] Throws fans to attack random enemies within the area 6 times, and each hit has a certain chance to apply DEF DOWN. · [Per hit] 301.5% of ATK as DMG · [When attacking](50% chance) Lv. 1 DEF DOWN for 20 sec | [Skill Cooldown: None] · [When attacking] Lv. 1 Oppress for 20 sec (Added) |
5★ Sky Dancer (Wind)
Skill | Current | New |
Fallen Blossoms | [Skill Cooldown: 30 sec] [Mana Cost: 4] Applies Continuous Recovery to itself and equalizes the HP ratio of the team member with the lowest HP ratio and itself to the one with the highest HP ratio. · Lv. 1 Continuous Recovery for 20 sec · Equalize HP ratio (Ally with higher HP) | [Skill Cooldown: 30 sec] ※ Higher chance of using the skill |
5★ Sky Dancer (Dark)
Skill | Current | New |
Amuse | [Skill Cooldown: 26 sec] [Mana Cost: 4] Recovers HP of nearby allies and applies Continuous Recovery if Sky Dancer has ATK UP. · Recover by 443.9% of ATK · [If caster has ATK UP] Lv. 1 Continuous Recovery for 16 sec | [Skill Cooldown: 26 sec] [Mana Cost: 4] Recovers HP of nearby allies and applies Continuous Recovery if Sky Dancer has ATK UP. · Recover by 532.6% of ATK (Changed) · [If caster has ATK UP] Lv. 1 Continuous Recovery for 16 sec |
5★ Undine (Fire)
Skill | Current | New |
Fire Frenzy | [Skill Cooldown: 24 sec] [Mana Cost: 4] Attacks enemies within the area, pulls them in with a certain chance, and applies Unrecoverable. · 633.3% of ATK as DMG · (70% chance) Pull · Unrecoverable for 20 sec | [Skill Cooldown: 24 sec] · Remove 1 beneficial effect (Added) |
5★ Undine (Water)
Skill | Current | New |
Aqua Frenzy | [Skill Cooldown: 24 sec] [Mana Cost: 4] Attacks enemies within the area, applies Evasion DOWN, and blinds them with a certain chance. · 766.3% of ATK as DMG · (90% chance) Blind for 14 sec · Lv. 2 Evasion DOWN for 20 sec | [Skill Cooldown: 24 sec] · Remove 1 beneficial effect (Added) · Recover by 22.6% of its MAX HP (Added) |
5★ Undine (Wind)
Skill | Current | New |
Blessing of Spirit | [Skill Cooldown: 18 sec] · [If target doesn't have DEF DOWN] Lv. 1 DEF DOWN for 20 sec | [Skill Cooldown: 30 sec] (Changed) · Immunity for 14 sec (Changed) · Recover by 22.6% of its MAX HP (Added) |
Ultimate Blessing of Spirit | [Skill Cooldown: None] Applies Immunity and DEF UP to nearby team members. Removes DEF DOWN if the target has DEF DOWN. · Immunity for 14 sec · Remove DEF DOWN · Lv. 4 DEF UP for 20 sec | [Skill Cooldown: None] · Immunity for 14 sec · Recover by 34.1% of its MAX HP (Added) · Remove DEF DOWN (Removed) |
5★ Valkyrja (Wind)
Skill | Current | New |
Sword of Promise | [Skill Cooldown: 20 sec] [Mana Cost: 3] Raises the sword high to apply ATK UP and Drain to itself. · Lv. 3 ATK UP for 16 sec · Lv. 3 Drain DMG for 16 sec | [Skill Cooldown: 20 sec] · Sword of Discharge cooldown -30% (Added) |
Momentary Gap | [Continuous Effect] Applies Invincibility to itself when defeating an enemy. Continues to keep Invincibility if it has over a certain level of ATK UP. · [When an enemy is defeated] Invincible for 6.5 sec · [If caster has Lv. 7+ ATK UP] Invincibility | [Continuous Effect] Applies Invincibility to itself when defeating an enemy. Continues to keep Invincibility if it has over a certain level of ATK UP. · [When an enemy is defeated] Invincible for 6.5 sec · [If caster has Lv. 4+ ATK UP] Invincibility (Changed) |
5★ Nine-tailed Fox (Wind)
Skill | Current | New |
Phantom Light [Spirit] | [Skill Cooldown: 20 sec] [Mana Cost: 3] | [Skill Cooldown: 20 sec] [Mana Cost: 3] |
Fiery Frost Thunderbolt | [Continuous Effect] Removes Immunity on the target with a certain chance whenever the attack successfully hits. In addition, deals damage that destroys the HP based on the damage dealt if the target has Burn when applying Electric Shock. If the target is frostbitten, deals damage that always has an attribute advantage and applies DEF DOWN with a certain chance. · [When attacking](22% chance) Remove Immunity · [If Electric Shock target has Burn][Bonus hit] 139.5% of ATK as DMG (Destroy the target’s MAX HP by 300% of DMG) · [If Electric Shock target has Frostbite][Bonus hit] 348.9% of ATK as DMG · [If Electric Shock target has Frostbite] Attribute advantage attack · [If Electric Shock target has Frostbite] (60% chance) Lv. 1 DEF DOWN for 14 sec | [Continuous Effect] Removes Immunity on the target with a certain chance whenever the attack successfully hits. In addition, deals damage that destroys the HP based on the damage dealt if the target has Burn when applying Electric Shock. If the target is frostbitten, deals damage that always has an attribute advantage and applies DEF DOWN with a certain chance. · [When attacking](50% chance) Remove Immunity (Changed) · [If Electric Shock target has Burn][Bonus hit] 139.5% of ATK as DMG (Destroy the target’s MAX HP by 300% of DMG) · [If Electric Shock target has Frostbite][Bonus hit] 348.9% of ATK as DMG · [If Electric Shock target has Frostbite] Attribute advantage attack · [If Electric Shock target has Frostbite] (60% chance) Lv. 1 DEF DOWN for 14 sec |
5★ Occult Girl (Water)
Skill | Current | New |
Help Me, Teddy! | [Activation Cooldown: 2 sec] Teddy appears to remove all CC effects on itself and the target when a team member receives a CC effect. · Remove all CC effects | [Activation Cooldown: 2 sec] Gains Oblivion Immunity. Teddy appears to remove all CC effects on itself and the target when a team member receives a CC effect. (Changed) · Remove all CC effects · Oblivion Immunity (Added) |
5★ Magic Knight (Water)
Skill | Current | New |
Mana Bullet Shot | [Skill Cooldown: 18 sec] [Mana Cost: 3] Shoots magic spheres to attack a random enemy within the area 4 times, and each hit has a certain chance to apply DEF DOWN. · [Per hit] 294.2% of ATK as DMG · (60% chance) Lv. 1 DEF DOWN for 20 sec | [Skill Cooldown: 18 sec] [Mana Cost: 3] Shoots magic spheres to attack a random enemy within the area 4 times, and each hit has a certain chance to apply DEF DOWN. · [Per hit] 294.2% of ATK as DMG · (75% chance) Lv. 1 DEF DOWN for 20 sec (Changed) |
5★ Magic Knight (Dark)
Skill | Current | New |
Mana Bullet Shot | [Skill Cooldown: 18 sec] [Mana Cost: 3] Shoots magic spheres to attack a random enemy within the area 4 times, and each hit has a certain chance to apply DEF DOWN. · [Per hit] 294.2% of ATK as DMG · (60% chance) Lv. 1 DEF DOWN for 20 sec | [Skill Cooldown: 18 sec] [Mana Cost: 3] Shoots magic spheres to a random enemy within the area 4 times, and each hit has a certain chance to apply DEF DOWN. Increases the damage dealt to rooted targets and recovers its HP based on the damage dealt. (Changed) · [Per hit] 294.2% of ATK (Drain 50% of DMG) (Changed) · [When attacking a rooted enemy] DMG dealt: +25% (Added) · (75% chance) Lv. 1 DEF DOWN for 20 sec (Changed) |
Gravity Shot | [Skill Cooldown: 24 sec] [Mana Cost: 4] Creates a gravity sphere and removes a beneficial effect from enemies within the area while pulling them into an area. Then, explodes to deal damage based on the target's MAX HP. · Remove 1 beneficial effect · Pull · 638.3% of ATK + 17.7% of the target’s MAX HP as DMG | [Skill Cooldown: 24 sec] [Mana Cost: 4] Creates a gravity sphere and removes a beneficial effect from enemies within the area while pulling them into an area. Then, explodes to deal damage based on the target's MAX HP. When Root is applied Use Mana Bullet Shot 1 time(s). This pull cannot be resisted. (Changed) · Remove all beneficial effects · Pull · 638.3% of ATK + 17.7% of the target’s MAX HP as DMG · Pull cannot be resisted. · When Root is applied] Use Mana Bullet Shot 1 time(s) ※ Slightly increased the skill range |
Ultimate Gravity Shot | [Skill Cooldown: None] Creates a gravity sphere and removes a beneficial effect from enemies within the area while pulling them into an area. Then, explodes to deal damage based on the target's MAX HP and roots them. This Pull and Root are irresistible. · Remove 1 beneficial effect · Pull · 950% of ATK + 31.6% of the target’s MAX HP as DMG · Root for 8 sec | [Skill Cooldown: None] Creates a gravity sphere and removes all beneficial effects from enemies within the area while pulling them into an area. Then, explodes to deal damage based on the target's MAX HP and roots them. Uses Mana Bullet Shot if Root is successfully applied. This Pull and Root are irresistible. (Changed) · Remove all beneficial effects (Changed) · Pull · 950% of ATK + 31.6% of the target’s MAX HP as DMG · Root for 8 sec · [When Root is applied] Use Mana Bullet Shot 1 time (Added) ※ Slightly increased the skill range |
4★ Vagabond (Dark)
Skill | Current | New |
Provocative Blow | [Skill Cooldown: 14 sec] [Mana Cost: 2] Swings the sword upwards to deal damage based on its MAX HP to the enemy target and provokes with a certain chance. · 592.6% of ATK + 19.8% of its MAX HP as DMG · (82% chance) Provoke for 11 sec | [Skill Cooldown: 14 sec] [Mana Cost: 2] Swings the sword upwards to deal damage based on its MAX HP to the enemy target and provokes with a certain chance. Then, applies DEF UP to itself. (Changed) · 592.6% of ATK + 19.8% of its MAX HP as DMG · (82% chance) Provoke for 11 sec · Lv. 1 DEF UP for 16 sec (Added) |
Wanderer | [Continuous Effect] Applies CRIT RES UP to itself with a certain chance when it gets attacked. In addition, suppresses the Skill Cooldown UP/DOWN effect of all enemies and allies in the Arena and Siege Battle by a certain proportion. · Suppresses Skill Cooldown UP/DOWN effects by 80% · [When attacked](7% chance) Lv. 1 CRIT RES UP for 14 sec | [Continuous Effect] Applies CRIT RES UP to itself with a certain chance when it gets attacked. In addition, suppresses the Skill Cooldown UP/DOWN effect of all enemies and allies in the Arena and Siege Battle by a certain proportion. Decreases the enemy Summoner's ultimate gauge if an enemy Monster receives Skill Cooldown DOWN. (Added) · Suppresses Skill Cooldown UP/DOWN effects by 80% · [When attacked](15% chance) Lv. 1 CRIT RES UP for 14 sec (Changed) · [If enemy Monster receives Skill Cooldown DOWN] Decrease ultimate gauge by 30% (Added) |
▶ Book Effect Changes
Monster | Attribute | Current | New |
5★ Chimera | Fire/ Water/ Wind/ Light | Precision | ACC |
5★ Chimera | Dark | Precision | ATK SPD |
5★ Beetle Knight | Fire/ Light | RES | ACC |
5★ Magic Knight | Water | RES | ACC |
5★ Magic Knight | Light | Evasion | ATK SPD |
5★ Valkyrja | Water | ACC | RES |
5★ Valkyrja | Light | ACC | CRIT DMG |
5★ Panda Warrior | Water | ACC | RES |
5★ Garou | Water | RES | ACC |
5★ Ifrit | Light | RES | ACC |
5★ Sky Dancer | Light | Evasion | ACC |
5★ Pirate Captain | Dark | ATK | DEF |
5★ Raven | Dark | ACC | CRIT DMG |
5★ Oracle | Light | ACC | RES |
■ New Events
▶ Plenty of Mystical Summons
- Event Duration
Region | Duration |
US West | After the Jul. 27th regular maintenance - Aug. 10th 1am (UTC -7, PDT) |
US East | After the Jul. 27th regular maintenance - Aug. 10th 1am (UTC -4, EDT) |
EU | After the Jul. 27th regular maintenance - Aug. 10th 1am (UTC +2, CEST) |
ASIA | After the Jul. 27th regular maintenance - Aug. 10th 12am (UTC +7, ICT) |
JAPAN | After the Jul. 27th regular maintenance - Aug. 10th 12am (UTC +9, JST) |
- Event Details: Complete Mystical Summons and Rate UP summons to earn Mystical Scrolls and Legendary Scrolls according to the total summons completed!
▶ Lucky Bingo Event
- Event Duration
Region | Duration |
US West | After the Jul. 27th regular maintenance - Aug. 3rd 1am (UTC -7, PDT) |
US East | After the Jul. 27th regular maintenance - Aug. 3rd 1am (UTC -4, EDT) |
EU | After the Jul. 27th regular maintenance - Aug. 3rd 1am (UTC +2, CEST) |
ASIA | After the Jul. 27th regular maintenance - Aug. 3rd 12am (UTC +7, ICT) |
JAPAN | After the Jul. 27th regular maintenance - Aug. 3rd 12am (UTC +9, JST) |
- Event Details: Earn various rewards with 4-leaf Clovers given every time you clear the Essence Dungeon!
▶ Conquer for the Guild
- Event Duration: After the Jul. 27th regular maintenance - Until further notice
- Event Details: Participate in the Guild Siege Battle and collect flags to earn event rewards!
▶ Collect Siege Flags
- Event Duration: After the Jul. 27th regular maintenance - Until further notice
- Event Details: Complete missions and earn Siege Flags necessary for exchanging event rewards!
▶ To the Intense Battlefield
- Event Duration: After the Jul. 27th regular maintenance - Until further notice
- Event Details: Enter the Battlefield to earn event rewards!
■ New/Improvement/Changes
▶ Arena
- [Challenge Arena] Ranked Points criteria will be changed.
Rank | Current Ranked Points | New Ranked Points |
Grandmaster III | 6,000 | 5,000 |
Grandmaster II | 6,000 | 5,000 |
Grandmaster I | 6,000 | 5,000 |
Master V | 6,000 | 5,000 |
Master IV | 6,000 | 4,600 |
Master III | 6,000 | 4,300 |
Master II | 4,600 | 4,100 |
- Weekly reset points will be changed to match the change in Ranked Points criteria.
Rank | Current Points Reset | New Points Reset |
Grandmaster III | -10% | -15% |
Grandmaster II | -10% | -15% |
Grandmaster I | -10% | -15% |
Master V | -10% | -15% |
Master IV | -10% | -13% |
Master III | -10% | -13% |
Master II | -10% | -10% |
▶ Other
- Clearing Path of Oblivion will count toward to Rupture clear mission in Kontana preparation events.
- The Gem, Effect Stone, and Spell Book Box icon will be changed.
■ Issue Fixes
- Fixed the issue of 5★ Hell Lady (Dark)’s clone not attacking in the Training Area.
- Fixed the 5★ Vampire Hunter (Water)’s incorrect hit timing.
- Fixed Burn being applied without showing Altar Predator Varchal’s skill effect on the fields of Kontana.
- Fixed the Forest Wind Ring not being dropped from the treasure chest on the field.
- Changed the Wanted: Boss Subjugation event banner to Beast's Nest Crawl.
- Added details about blessing maximization to the Altar’s Blessing guide.
- Fixed the Guild Siege Battle result pop-up displaying previous Rank Points.
- Fixed the text “Efficient” not appearing on Mileage Shop products in certain languages.
- Fixed the text “Efficient” overlapping on Mileage Shop products in certain languages.
- Fixed the Lizardman completion pop-up appearing in a different language.
- Fixed the word Shop appearing abnormally in Source.
- Fixed the details of the Altar’s Blessing maximization pop-up appearing incorrectly.
- Fixed the Friend Battle being limited to 9 members in certain situations.
- Fixed the issue of notifications appearing in Cairos in the main menu upon the first entry of each day.
- Fixed the Invincibility tooltip appearing abnormally when using 5★ Valkyrja (Wind)’s passive skill Momentary Gap.
- Fixed the event currency for Becoming the best DJ event appearing in a different language.
- Fixed being unable to enter the lobby when spectating is disabled in the Friend Battle settings.
- Fixed the Summer Equip. Enhance Package banner showing different items from its actual contents.
- Fixed the Siege Battle guild info not appearing in certain languages.
- Fixed the Maximization Marble usage guide not appearing in certain languages.
- Fixed the Altar’s Blessing guide not appearing in certain languages.
- Fixed the blessing maximization text appearing abnormally in Altar’s Blessing in certain languages.
- Fixed the Hall of Fame modeling not appearing intermittently.
- Fixed the Friend Battle chat not appearing intermittently.
- Fixed the Special Room gauge resetting or not filling up after the Trial of Ascension reset.
- Changed the ad viewing time to 3 sec.
- Fixed the issue of the challenge rewards for Spires of Ascension 151F - 160F being omitted.
* Summoners who did not receive the Spires of Ascension challenge rewards will receive the appropriate rewards after the update.
That’s all for the Jul. 27th update notes.
Thank you.
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