Goodevening readers, I`ve a couple of simple suggestion to increase the use and possibly put in a sweeter spot those two mons which i think are just a tad bit off.
I think Wolyung skill 1 could benefit from donating ATT UP2, in addition, if she already has ATT UP maybe eother keep the REGEN or apply ATT SPD up, or give +10% ULT GAUGE since her ult is what makes her special. The other option i had in mind was to make her a WARRIOR type sso the AI would get her in situations whjere she could actually get hit by AoE spells. I`suppose she was concived as sort of a counter to MAGE/KNIGHT combo but unfortunately the AI keep her way to far and most ASSASSINS are equipped with heavy single target dmg.
Wolyung was my first LD from regular scrolls both here and in SW:Sky Arena so I`d love to be able to make her work in more situations.
As for Julianne I had some troubles with him redirecting his attacks to nearby assassins and heate especially, none of the classes outside of the summoner seems to care much if he is free hitting them. This AI issue can kill your team very fast and turns what should be his gimmick and strong point into a heavy weakness.
As far as gameplay itself I`d love to see him turn into a “Weak Point” attacker, the base 200% dmg on basic is good but i think he could make such a great use of the actually almost unique “Elusion down” debuff he has that it is just a missed opportunity.
Hopefully you will take some of this in considerations,
Wish you all the best of luck!
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