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REPORTS

Wind Boomerang Warrior
glaphan 06/23/2023
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So I saw the skills of the upcoming monsters and this monster looks like the most useless piece of trash I've ever seen in a game, did you guys even think of how low her damage is for such a concept with that tiny amounts of scaling? Let's just look at my highest attack damage dealing monster I even have.

5251 attack, now let's look at my tank and naked awakening 11 support

So how much damage would her attack do before reductions? 5251 vs 2331 tank with the lowest potential attack in the game as a knight, only 77 extra attack on runes and 34 + 72 from symbols on both. That's a whole 2920 worth of scaling damage she would do, multiplied by a whole 610.6% for 17829 damage plus 305.3% base of 16031 for 42775 damage, how much does that Fubuki do? 747.3% in one of the largest AoE's in the game, 39240, this is in a massive AoE, and she does 50% more if the target is CC'd, and stuns and removes immunity, potentially getting spell shield, versus a single target piece of trash, granted 1 extra mana cost, but this is again the very worst comparison possible, my Kina has more attack and it's missing a weapon slot since you refuse to give me one.

I'm still missing a whole tier of tower bonuses and awakening 3 weapons, and that fucking dark weapon, which I UPGRADED TO RECENTLY. So how much would she hit my Kina for, 16031, LOL.

I suppose this isn't even entirely fair, she does have attack up and down, so adding that, it's 65024, at the very best of it's ability against a KNIGHT, I mean Fubuki doesn't even need attack up or down and can do 58860 with any CC at all, even her own in a massive AoE to anyone but…

 

Also hurry the fuck up and nerf fire Oracle, water Archangel and Garou, It's literally all people use, wind Boomerang Warrior may be the worst character I've seen in a game, but fucking fire Oracle is the most broken nonsense I've ever seen in a game, after a nerf…She does literally every role at once. Seriously have you ever seen what characters have beneficial effects and harmful? I counted all the 5*, it was only 5 without either, wind/light Polar Queen(Which wind doesn't have anything to remove from and fire, and she generates more ultimate ANYWAY, and who has light besides everyone I fight that isn't me and what does she do again? Oh spam other monsters skills and ultimates, which will all be adding beneficial and harmful effects to remove!), wind Slyph(Who still does on his ultimate and she counters him if anything since she has no beneficial anyway and fire, and lol Sylphs),  dark Ifrit(Which she only has a single burn for him to remove, and he still has a stun for her to remove potentially…And who has him as a dark 5*) and lastly dark Archangel(Who has no buffs to remove from her and he still has one, just unremovable, and again who has him?). Water Archangel is a knight and the best healer in the game, why does he need to give continuous recovery and remove harmful effects? Seriously compare him to water Nine-Tailed Fox? And Garou is just ridiculous since destroy runes exist, before then he was fine, only issue was Cleaf instant killing your team with an ultimate since you decided his ultimate should have such insane scaling yet also get 50% more and be the widest AoE in the game while doing everything else it does, but since destroy exists it's just fucking nonsensical, which again, reduces my fire Chimera damage down to nothing, the biggest problem here is wind/light Panda Warrior exists, meaning you cannot ban anything, you ban Garou you deal with Panda, and vice versa, no reason to ever even ban either at this point, since you still have to deal with the other 2.

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