Skip to Content

UPDATE

01/05 (Thu) Update Note (Updated on 01/09 19:30 PST)
GM Chronicles 01/05/2023

 

Greetings from the <Summoners War: Chronicles> team!

 

We would like to inform you about the 01/05 (Thu) update.

 

Please note that you must update your game to the latest version

in order to play the game due to the app update.

 

The Update button may appear at different times in the store.

 

Please read below for more details.

 

 

▶ Hero Area

- [Hero Area] has been added, where more challenging battles await you!

* Enter by tapping the [Hero Area] on the map or using a portal on the field

  after completing the [Area Exploration] - [World of Fissure] quest.

- One [Hero Area] will be added to each continent. Defeat creatures to earn 5★ Hero/Legend Runes, Rune/outfit crafting materials, Gold, and more.

- You can get rewards from Elite and Boss creatures that appear at a random time and location based on the participation and contribution.

Category

Rewards

Normal Creature

Gold
Engrave Stone per attribute (Rune crafting material)
Magical Rune Piece (Rune crafting material)
5★ Legend Rune

Elite Creature (Participation)

Magical Rune Piece (Rune crafting material)

Engrave Stone per attribute (Rune crafting material)

Tough Leather (Outfit crafting material)

Elite Creature (Contribution)

5★ Legend Rune

Boss Creature (Participation)

Gold

Engrave Stone per attribute (Rune crafting material)

5★ Legend Rune

Boss Creature (Contribution)

Altered Leather (Outfit crafting material)

* Earn Rune crafting materials to craft 5★ Legend and Hero Runes at [Profession] - [Alchemy] Lv. 5.

* Certain 5★ Hero/Legend Rune sets can be crafted up to 10 times a week.

Unknown Rune (Random main property) can be crafted without limit.

- DMG dealt increases by 200% and DMG taken decreases by 35% for certain attributes in the [Hero Area].

Continent

Buff

Detail

Rudelin

Light

Increases DMG dealt by 200% and

decreases DMG taken by 35% for Light attribute

Tesca

Water

Increases DMG dealt by 200% and

decreases DMG taken by 35% for Light attribute

Ayah

Fire

Increases DMG dealt by 200% and

decreases DMG taken by 35% for Light attribute

Flurence

Wind

Increases DMG dealt by 200% and

decreases DMG taken by 35% for Light attribute

Rukurangma

Dark

Increases DMG dealt by 200% and

decreases DMG taken by 35% for Light attribute

- Achievements that can be earned by completing quests and defeating Elite and Boss creatures specific to the [Hero Area] will be added.

 

▶ New Monster <Beetle Knight> (Fire/Water/Wind) Rate UP Summon


- Period

PST

EST

After 01/05 (Thu) Update -

Before the 01/19 (Thu) update

After 01/05 (Thu) Update -

Before the 01/19 (Thu) update

- Details : Select a Rate UP Summon of the desired attribute in the [Altar's Blessing]

to summon the Fire/Water/Wind attribute of the new Monster Beetle Knight with a higher chance!

* New Monster <Beetle Knight> Rate UP Summon will run separately for Fire/Water/Wind.

* Rate UP Summon Mileage is also accumulated separately and does not add up with each other.

E.g.) Summon <Fire Beetle Knight> 50 times through Rate UP summon, Summon <Water Beetle Knight> 50 times through Rate UP summon

-> 50 mileage points accumulated for each attribute's summon

 

▶ Guard Journal

- 5★ Fire Beetle Knight's Monster Story will be added to [Guard Journal] - [Monster Story].

Step

Reward

1

Premium EXP Potion x20

2

Gold x50,000

3

1-3★ Monster Piece Box x5

4

5★ Hero Guard Rune (No. 1)

5★ Hero Guard Rune (No. 3)

5★ Hero Guard Rune (No. 5)

5

Essence of Magic x60

6

Breath of Life x50

7

Essence of Fire x30

8

Mystical Scroll x3

9

5★ Beetle Knight (Fire) x1

 

▶ Summoner Pass Season 3

- Season Duration

PST

EST

01/09 (Mon) 00:00 -

02/05 (Sun) 23:50

01/09 (Mon) 03:00 -

 02/06 (Mon) 02:50

- Season Reward : Get bountiful rewards for achieving each level, including the 5★ Magic Knight (Wind) Monster/Piece, Devilmon, 5★ Rainbowmon, and more!

* Obtain premium rewards by purchasing the premium pass.

* Purchase the Premium Pass to get 2x Path of Growth reward (6 times) and 2x Cairos reward (3 times) every day.

* Obtain 2x rewards for certain events by purchasing the premium pass.

 

[Monster information available through the Summoner Pass Season 3]

- Basic Info: 5★ Magic Knight (Awakened name: Lupinus) | Wind | Assassin

 

 

- Keywords: #Silence #DMG Mitigation Ignoring Dmg

- Skills

[Basic Attack]

 

[Magic Surge]

 

[Tempest Sword]

 

 

[Ultimate Tempest Sword]

 

 

▶ Arena Pass Season 3

- Season Duration

PST

EST

01/09 (Mon) 00:00 -

02/05 (Sun) 23:50

01/09 (Mon) 03:00 -

 02/06 (Mon) 02:50

- Season Reward : Get bountiful rewards for achieving each level, including the 4/5★ Rainbowmon and Devilmon!

* Obtain premium rewards by purchasing the Premium Pass.

* Purchase the Premium Pass to get 2x Challenge Arena rewards (10 times) and 2x Brawl Arena reward (5 times) every day.

* Opponent list’s refresh time will be reduced when you purchase the Premium Pass.

 

▶ Raid Entries and Rewards Changed

- White Shadow Castle in Raid can now be entered 3 times a week

rather than once a day. (Battle Support once a day)

- 5★ 2A Legend equipment is guaranteed to drop in the White Shadow Castle Raid dungeon.

- Material item drop rate will be doubled, excluding White Shadow Castle Raid dungeon equipment.

 

▶ Brawl Arena

- Brawl Arena entry time will be changed.

[Brawl Arena Entry Time]

Period

PST

EST

1

10:00 - 13:00

13:00 - 16:00

2

14:00 - 17:00

17:00 - 20:00

3

19:00 - 22:00

22:00 - 01:00

- Brawl Arena rank reward criteria will be changed.

Grade

Before

After

Grand Master 3

2500

2000

Grand Master 2

2500

2000

Grand Master 1

2500

2000

Master 5

2500

2000

Master 4

2500

2000

Master 3

2500

2000

Master 2

2300

1900

Master 1

2100

1800

Gold 3

1900

1700

Gold 2

1700

1600

 

▶ Quest

- Required number of monsters for Repeat Requests will be adjusted.

[Changes]

Continent

Before

After

Rudelin

20

10

Tesca

30

15

Ayah

40

20

Flurence

50

25

Rukurangma

60

30

 

▶ Transmogrification

- Monsters' pre-awakening appearance has been added to [Monster] - [Info] - [Transmogrification].

- Origin appearance for each attribute can be purchased with Crystals.

* Only awakened Monsters can be transmogrified.

Monsters with available original appearance

★5 Sky Dancer (All Attributes)

★4 Harg (All Attributes)

- 5★ Desert Queen's transmogrifications have been added.

- 5★ Desert Queen's transmogrification packages can be purchased from the [Package Shop] - [Transmogrification] tab.

* Only awakened Monsters can be transmogrified.

* 5★ Desert Queen (All attributes) - Rabbit Queen

 

▶ Trial of Ascension

- Trial of Ascension has been refreshed.

 

 

 

▶ 5★ Beetle Knight (Fire, Water, Wind, Light, Dark)

- Detailed Monster info is as follows.

* Monster keywords and skill effects are based on the awakened form.

 

※ ★5 Beetle Knight (Fire) | Knight| Awakened Name: Sir Hercules

 

#Keyword

#DMG Based on DEF, #Airborne, #Provoke,

#ATK DOWN, #CRIT DMG DOWN

Basic Attack

Attacks the enemy target up to 2 times.

Active Skill 1

<Lance Charge>

Charges forward to attack enemies within the area, airbornes them with a certain chance, and provokes them

Active Skill 2

<Ironshield>

Applies ATK DOWN CRIT DMG DOWN to enemies within the area with the power of shield

Passive Skill 1-1

<Hellfire Chitin>

(Lv. 5 Awakening)

Beetle Knight becomes immune to Provoke.

If a team member gets a beneficial effect removed or stolen,

uses Hellfire Charge on the target that removed or stole the effect

Passive Skill 1-2

<Hellfire Charge>

(Lv. 5 Awakening)

Charges toward the enemy target and deals damage based on DEF. Removes all beneficial effects on the target and silences with a certain chance. The damage increases based on the number of beneficial effects the target has.

Ultimate

<Ultimate Ironshield>

(Lv. 5 Awakening)

Crates a shield area to apply ATK DOWN and CRIT DMG DOWN to enemies within the area every second. This effect is only applied within the shield area.

 

※  ★5 Beetle Knight (Water) | Knight| Awakened Name: Sir Neptune

 

#Keyword

#DMG Based on DEF,#Airborne,#DEF DOWN,

#MOV SPD DOWN,#CRIT RES UP, #Continuous Recovery

Basic Attack

Attacks the enemy target up to 2 times.

Active Skill 1

<Lance Charge>

Charges forward to attack enemies Within the area, airbornes them with a certain chance, and applies DEF DOWN to the target

Active Skill 2

<Ironshield>

Applies MOV SPD DOWN to enemies within the area with the power of shield and applies CRIT RES UP and Continuous Recovery to allies Within the area

Passive Skill

<Regenerative Chitin>

(Lv. 5 Awakening)

Beetle Knight becomes immune to Provoke. When the Summoner takes death-inflicting damage,ignores the damage. Then, applies endure to the Summoner and Recovers the Summoner`s HP. The recovery amount is based on target`s MAX HP

Ultimate

<Ultimate Ironshield>

(Lv. 5 Awakening)

Creates a Shield area to apply MOV SPD DOWN to enemies within the area every second, applies CRIT RES UP to allies within the area and recovers their HP. The effect is only applied within the shield area. The recovery amount is based on target`s MAX HP

 

※ ★5 Beetle Knight(Wind) | Knight | Awakened Name: Sir Acteon

 

#Keyword

#DMG Based on DEF,#Airborne,#Silence,
#DEF UP, #Provoke, #Electric Shock

Basic Attack

Attacks the enemy target up to 2 times.

Active Skill 1

<Lance Charge>

Charges forward to attack enemies Within the area, airbornes them with a certain chance, and silences the target if the target has Electric Shock

Active Skill 2

<Ironshield>

Applies DEF UP to allies within the area with the power of the shield and provokes enemies within the area with a certain chance

Passive Skill

<Electrocuting Chitin>

(Lv. 5 Awakening)

Beetle Knight becomes immune to Provoke. When attacked by an enemy, replaces DEF UP that enemies within the area have with DEF DOWN, and discharges lightning that applies Electric Shock

Ultimate

<Ultimate Ironshield>

(Lv. 5 Awakening)

Creates a Shield area to apply DEF UP to allies within the area every second and recovers its HP. In addition, provokes enemies within the area every second with a certain chance.

This effect is only applied within the shield area.

 

※ ★5 Beetle Knight(Light) | Knight| Awakened Name: Sir Tityus

 

#Keyword

#DMG Based on DEF,#Provoke,

#Remove Beneficial Effect, #Continuous Recovery

Basic Attack

Attacks the enemy target up to 2 times.

Active Skill 1

<Lance Charge>

Charges forward to attack enemies Within the area and removes a beneficial effect. Applies Block beneficial if the target does not have beneficial effect.

Active Skill 2

<Ironshield>

Increases the level of all beneficial effects on nearby allies with the power of the shield and proves enemies within the area with ascertain chance. Applies Continuous Recovery to allies without Continuous Recovery.

Passive Skill

<Exhaustion Chitin>

(Lv. 5 Awakening)

Beetle Knight becomes immune to Provoke.

Removes a beneficial effect on the target with a certain chance when attacked by a enemy

Ultimate

<Ultimate Ironshield>

(Lv. 5 Awakening)

Creates a Shield area to apply Continuous Recovery to allies within the area. Then, increases the level of a beneficial effect on allies within the area every second and removes a beneficial effect on enemies within the area with a certain chance. The effect is only applied within the shield area

 

※ ★5 Beetle Knight(Dark) | Warrior | Awakened Name: Sir Gideon

 

#Keyword

#DMG Based on DEF, #Airborne, #Explode Poison,

#Fear, #Poison, #Ultimate Gauge UP

Basic Attack

Attacks the enemy target up to 2 times.

Active Skill 1

<Lance Charge>

Charges forward to attack enemies within the area, airbornes them with a certain chance, and explodes Poison if the target has Poison

Active Skill 2

<Ironshield>

Applies Poison to enemies within the area with the power of the shield and applies Fear with a certain chance if the target has DoT

Passive Skill

<Venom Chitin>

(Lv. 5 Awakening)

Beetle Knight becomes immune to Provoke.

Increases the team Summoner`s ultimate gauge every time Beetle Knight successfully lands a CC effect on the enemy, and applies Poison to the target when attacked by an enemy

Ultimate

<Ultimate Ironshield>

(Lv. 5 Awakening)

Creates a shield area to explode Poison on enemies within the area and applies Poison to them every second.

This effect is only applied within the shield area.

 

 

[Adjustments]

Effect

Before

After

Target Monster

Attribute Advantage and Disadvantage

Attribute Advantage DMG Taken DOWN 10%Attribute Advantage DMG Taken DOWN 30%Every Monster

Bomb

Ignores Bomb if the target already has Bomb

Explodes after a certain period

Explodes pre-existing Bomb if the target already has Bomb

Removes delay upon exploding

5★ Oracle (Wind/Dark)

5★ Joker (Fire/Water/Dark)

5★ Kobold Bomber (Fire/Water/Wind/Light)

4★ Imp Champion (Fire)

Bomb Explosion

Explodes immediately if the target has BombExplodes the bomb on the target immediately. Increases the amount of bomb damage the target takes in proportion to the amount of time left before detonation. (6% per second)

5★ Oracle (Wind)

5★ Pirate Captain (Fire)

5★ Kobold Bomber (Fire)

Ignore Beneficial Effect

Deals damage that ignores all beneficial effects on the target.

Deals damage that ignores the target's beneficial effect that reduces the DMG Taken

Invincibility, Shield, DEF UP, etc.

Endure and Soul Protection excluded

 

5★ Raven (Fire)

4★ Martial Cat (Water)

5★ Magic Knight (Wind)

5★ Sky Dancer (Dark)

4★ Cow Girl (Dark)

Death Denial Ignoring DMG

Endure and Soul Protection

5★ Pioneer (Wind)

4★ Lich (Wind)

4★ Mystic Witch (Light)

4★ Amazon (Dark)

Unrevivable

(New harmful effect)

-Target does not revive when defeated while having the effect

5★ Mermaid (Fire)

 

 

▶ Monster
※ Based on each skill’s max level

Monster Name

Attribute

Skill

Adjustments

5★ 
Magic Knight

Light

Blade Flood

[Skill Cooldown: 20s] (Changed)

[Mana Cost: 3] (Changed)

Shoots magic spheres to attack the enemy 3 times, and each hit has a certain chance to remove 2 beneficial effects.

· (67% chance) Remove 2 beneficial effects (Changed)

Ultimate Blade Flood

Shoots magic spheres to attack the enemy target 10 times, and each hit has a certain chance to remove 2 beneficial effects. (Changed)

· (30% chance) Remove 2 beneficial effects (Changed)

 

Dark

Gravity Shot

Creates a gravity sphere and removes a beneficial effect from enemies within the area while pulling them into an area. Then, explodes to deal damage based on the target's MAX HP and roots them. (Changed)

· Remove 1 beneficial effect (Added)

· Pull (Changed)

· 638.3% of ATK + 17.7% of the target's MAX HP as DMG (Changed)

· Root for 8s (Changed)

Ultimate Gravity Shot

Creates a gravity sphere and removes a beneficial effect from enemies within the area while pulling them into an area. Then, explodes to deal damage based on the target's MAX HP and roots them. This Pull and Root are irresistible. (Changed)

· Remove 1 beneficial effect (Added)

· Pull (Changed)

· Root for 8s (Changed)

 

5★ Panda Warrior

 

Water

Ultimate Reckless Assault

· Continuous Recovery Lv. 3 for 20s (Changed)

Dark

Basic Attack

Swings the guandao to attack the enemy. Uses Sequential Attack with a certain chance if Panda Warrior's HP is over a certain ratio, and has a higher chance of using the skill if Panda Warrior's HP is below a certain ratio. (Changed)

 · [When attacking with HP below 50%] (40% chance) Use ‘Sequential Attack’ 1 time (Changed)

 · [When attacking with 50%+ HP] (20% chance) Use ‘Sequential Attack’ 1 time (Added)

Almighty Strength

Slams the enemy with mighty strength to attack strongly and recovers its HP based on the damage dealt. Uses Sequential Attack with a certain chance if Panda Warrior's HP is over a certain ratio, and has a higher chance of using the skill if Panda Warrior's HP is below a certain ratio. (Changed)

 · [When attacking with HP below 50%] Use ‘Sequential Attack’ 1 time (Changed)

 · [When attacking with 50%+ HP] (50% chance) Use ‘Sequential Attack’ 1 time (Added)

 

5★ Sky Dancer

 

 

 

Fire

Amuse

[Skill Cooldown: 24s] (Changed)

[Mana Cost: 4] (Changed)

Wind

Fallen Blossoms

[Skill Cooldown: 24s] (Changed)

[Mana Cost: 4] (Changed)

Light

Blade Fan

Throws the hand fan to attack the enemy target 3 times, and each hit has a certain chance to increase its Summoner's mana. Increases mana cost with a certain chance if the target is an enemy Summoner. (Changed)

· [When attacking] (40% chance) Increase Mana by 1 (Added)

Ultimate Charge Vitality

Resets the skill cooldown of nearby team members, applies Mana Regen SPD UP to the team Summoner, and recharges the team Summoner's mana. (Changed)

· Mana Regen SPD UP Lv. 3 for 20s (Added)

· Increase Mana by 4 (Changed)

Dark

Dagger of Grudge

· [When the caster has ATK UP] (40% chance) Decrease ATK UP LV by 1 (Changed)

Ultimate Dagger of Grudge

· [When the caster has ATK UP] (40% chance) Decrease ATK UP LV by 1 (Changed)

 

5★

Sylph

Water

Hailstorm

· 752% of ATK as DMG (Changed)

Wind

Cyclone

A small but powerful cyclone attacks enemies within the area and removes 2 beneficial effects with a certain chance. Decreases the cooldown of Airbender per hit if the target doesn't have a beneficial effect. (Changed)

· (90% chance) Remove 2 beneficial effects (Added)

Light

Cyclone

A small but powerful cyclone applies Bleed and deals damage based on the no. of harmful effects to enemies within the area. (Changed)

· (80% chance) Bleed Lv. 1 for 10s (Added)

Double Cyclone

[Skill Cooldown: 18s] (Changed)

[Mana Cost: 3] (Changed)

Dark

Turbulence

· 766.3% of ATK as DMG (Changed)

 

5★

Polar Queen

 

Wind

Wind of Changes

Creates a wind to remove all beneficial effects on enemies within the area with a certain chance and increases the ultimate gauge of the team Summoner. In addition, increases the team Summoner's mana with a certain chance. (Changed)

·(50% chance) Increase Mana by 1 (Added)

Light

Aura of Dawn

Spreads out an aurora to attack enemies within the area, increases the skill cooldown, and decreases the mana of the enemy Summoner hit. (Changed)

· Increase Skill Cooldown by 30% (Added)

Brutal Order

· Decrease Summoner HP by 10% (Changed)

· Decrease Summoner Skill Cooldown by 80% (Changed)

5★

Joker

Light

Camouflage

Applies Blind with a certain chance if the target does not have beneficial effects. Removes a beneficial effect with a certain chance when attacking with a skill. Decreases its skill cooldown if the effect is successfully removed. (Changed)

· [When attacking with a skill] Remove 1 beneficial effect (Added)

· [Upon successful removal] Decrease Monster Skill Cooldown by 25% (Added)

Time Magic (Changed)

Throws cards forward to attack enemies within the area and applies Skill Deceleration with a certain chance. Applies Skill Acceleration to itself. (Changed)

· Skill Deceleration Lv. 1 for 16s (Added)

· Skill Acceleration Lv. 1 for 16s (Added)

 

5★ Mermaid

 

 

 

Fire

Burning Hearts

Attacks the enemy and removes 1 beneficial effect. Then, applies Unrevivable and Unrecoverable. (Changed)

· Increase Skill Cooldown by 100% (Deleted)

· Remove 1 beneficial effect (Added)

· Unrevivable for 20s (Added)

· Unrecoverable for 20s (Added)

Ultimate Grant Life

Recovers HP of nearby allies. Decreases the skill cooldown and applies Immunity if the target is a team member. (Changed)

· Decrease Summoner Skill Cooldown by 70% (Changed)

· Decrease Summoner Skill Cooldown by 70% (Changed)

· Increase Skill Cooldown by 50% (Deleted)

Water

Song of the Sirens

· [If the target does not have a Bomb] Remove 1 harmful effect (Added)

Wind

Air Shield

· 32.4% of its MAX HP as Shield for 14s (Changed)

Light

Basic Attack

Attacks the enemy target and recovers HP of the team member with the lowest HP, excluding itself. The recovery amount is based on its MAX HP. (Changed)

· HP recovery by 44.1% of ATK (Changed)

· HP recovery by 3.2% of its MAX HP (Added)

Song of the Sirens

A beautiful singing voice energizes to recover HP of nearby allies and applies Recovery Received UP and DMG Taken DOWN. The recovery amount is based on its MAX HP. (Changed)

· HP recovery by 222% of ATK (Changed)

· HP recovery by 17.5% of its MAX HP (Added)

Ultimate Song of the Sirens

A beautiful singing voice energizes to recover HP of nearby allies and applies Recovery Received UP and DMG Taken DOWN. The recovery amount is based on its MAX HP. (Changed)

· HP recovery by 405.8% of ATK (Changed)

· HP recovery by 36.3% of its MAX HP (Added)

5★ 
Desert Queen

 

Wind

Delayed Promise

· [If the target is not sleeping] Increase Skill Cooldown by 40% (Changed)

Light

Touch of Seduction

· 995.1% of ATK as DMG (Changed)

 

5★ 
Beast Monk

 

 

 

Fire

Meditate

· HP recovery by 561.3% of its DEF (Changed)

Water

Defend

· Defend for 20s (Receive 50% of the DMG and use ‘Defend 2’ with a 20% chance) (Changed)

· 285.1% of ATK + 427.6% of its DEF as DMG (Changed)

· (70% chance) Stun for 3.5s (Changed)

· [If the target is stunned][Bonus hit] 142.5% of ATK + 213.8% of its DEF as DMG (Changed)

Ultimate Defend

· Defend for 30s (Receive 50% of the DMG and use ‘Defend 2’ with a 40% chance) (Changed)

· 285.1% of ATK + 427.6% of its DEF as DMG (Changed)

· (70% chance) Stun for 3.5s (Changed)

· [If the target is stunned] [Bonus hit] 142.5% of ATK + 213.8% of its DEF as DMG (Changed)

Wind

Meditate

· HP recovery by 35.9% of its MAX HP (Changed)

Light

Trick of Light

· 574.7% of ATK + 19.1% of its MAX HP as DMG (Changed))

Dark

Defend

· Defend for 16s (Take 50% penalty and use ‘Defend 2’ with a 20% chance) (Changed)

· 319.6% of ATK + 479.4% of its DEF as DMG (Changed)

Yin Energy

· [If the target does not have a beneficial effect] (60% chance) Stun for 3.5s (Changed)

 

5★

Archangel

 

Water

Archangel's Blessing

· DEF UP Lv. 1 for 20s (Added)

Holy Water

Raises the sword high to remove a harmful effect and recover HP, and apply Continuous Recovery to nearby allies. The recovery amount is based on its DEF. (Changed)

· Remove 1 harmful effect (Added)

Ultimate

Holy Water

Removes 2 harmful effects on nearby allies, applies Recovery Received UP and Continuous Recovery to nearby allies, and recovers HP. The recovery amount is based on its DEF. (Changed)

· Remove 2 harmful effects (Added)

5★

Pioneer

Fire

Sleeve Attack

Follows the providence of yin and yang to remove all beneficial effects on enemies within the area and deals DMG based on the target's MAX HP. Increases the skill cooldown of the target upon removing a beneficial effect, and additionally decreases the enemy Summoner's mana upon removing a beneficial effect. (Changed)

· DMG after removal (Changed)

· [Upon successful removal] Increase Skill Cooldown by 20% (Added)

Ultimate
Sleeve Attack

Grasps the providence of yin and yang to attack enemies within the area 4 times, removes all beneficial effects per hit, and deals DMG based on the target's MAX HP. Increases the skill cooldown of the target with a certain chance upon removing a beneficial effect, and additionally decreases the enemy Summoner's mana upon removing a beneficial effect. (Changed)

· DMG after removal (Changed)

· [Upon successful removal] Increase Skill Cooldown by 20% (Added)

5★

Monkey King

Water

Clone Attack (Including Ultimate)

Summons clones to attack random enemies within the area 4 times, and removes a beneficial effect per hit if the attack critically hits. The last hit removes 2 beneficial effects. Applies Invincibility to itself if it successfully removes the beneficial effect.  (Changed)

· [Last hit] Remove 2 beneficial effects (Changed)

· [Upon removing beneficial effects] Invincible for 7s (Added)

Ultimate

Clone Attack

Summons clones to attack random enemies within the area 6 times and removes a beneficial effect every time it critically hits. The last hit removes all beneficial effects. Applies Invincibility to itself if it successfully removes the beneficial effects. (Changed)

· [Last hit] Remove all beneficial effects (Changed)

· [Upon removing beneficial effects] Invincible for 8s (Added)

5★ Pirate Captain

Water

Time to Loot

[Skill Cooldown: 18s] (Changed)

[Mana Cost: 3] (Changed)

Applies ATK UP to nearby allies and applies DEF DOWN to nearby enemies. Decreases the skill cooldown of nearby team members. (Changed)

· ATK UP Lv. 1 for 20s (Changed)

· DEF DOWN Lv. 1 for 20s (Changed)

· Decrease Summoner Skill Cooldown by 10% (Added)

· Decrease Monster Skill Cooldown by 10% (Added)

Ultimate

Time to Loot

Applies ATK UP to nearby allies, applies DEF DOWN to nearby enemies, and decreases the skill cooldown of nearby team members. Then, drops shells from the sky to bombard enemies within the area 3 times and summons a pirate ship that sails forward to attack enemies within the area. (Changed)

· ATK UP Lv. 3 for 20s (Changed)

· DEF DOWN Lv. 3 for 20s (Changed)

· Decrease Summoner Skill Cooldown by 40% (Added)

· Decrease Monster Skill Cooldown by 40% (Added)

Wind

Pirate's Strike

· Increase Skill Cooldown by 45% (Changed)

5★ Valkyrja

Wind

Sword of Discharge

· [If it doesn't have Invincibility] 410.9% of ATK as DMG (Changed)

Dark

Sword of Promise

· Immune for 20s (Changed)

5★

Jack-o-lantern

 

Fire

Ghost Appearance

· [Per hit] 364.9% of ATK as DMG (Changed)

Water

Trickster

· (85% chance) Steal 1 beneficial effect (Changed)

Light

Long Waiting

· [When affected by a CC effect] ATK UP Lv. 1 for 16s (Changed)

5★

Raven

Water

Frozen Assault

· [Per hit] 139.3% of ATK as DMG (Changed)

Wind

Zero Shift

· [Last hit] 437.9% of ATK as DMG (Changed)

· 995.1% of ATK as DMG (Changed)

5★

 Chimera

Wind

Lightning

· 46% of its MAX HP as DMG (Changed)

5★

Occult Girl

Wind

Wind Guardian Angel

· [Per hit] 245% of ATK as DMG (Changed)

5★

Undine

Water

Aqua Frenzy

· 766.3% of ATK as DMG (Changed)

5★ Ifrit

Water

Power of Spirit

Applies Endure and ATK SPD UP to itself when it receives lethal damage. (Changed)

· [Upon receiving lethal damage] Endure for 21s (Changed)

· [Upon receiving lethal damage] ATK SPD UP Lv. 10 for 14s (Changed)

Dark

Conversion of Magic

 · [Upon successful removal] Recover the target's HP by 22% (Changed)

4★

Cow Girl

Light

Silver-plated Bullet

Fires silver-plated bullets to attack the enemy 2 times. Each hit has a certain chance to remove 2 beneficial effects, and applies Unrecoverable with a certain chance. (Changed)

· (82% chance) Remove 2 beneficial effects (Changed)

· (82% chance) Unrecoverable for 16s (Added)

Chaser

· [When a basic attack hits] (10% chance) Increase Skill Cooldown by 3s (Changed)

· [When attacking with a skill] (50% chance) Increase Skill Cooldown by 3s (Changed)

· [When a basic attack hits] (10% chance) DEF DOWN Lv. 1 for 10s (Changed)

· [When attacking with a skill] (50% chance) DEF DOWN Lv. 1 for 10s (Changed)

3★

Fairy

Water

Purify

· HP recovery by 1089% of ATK (Changed)

3★

Mummy

Water

Frozen Body

[Continuous Effect] (Changed)

Freezes the target with a certain chance when it attacks an enemy with skills. (Changed)

· [When attacking with a skill] (90% chance) Freeze for 2.7s (Changed)

 

▶ Summoner

※ Based on each skill’s max level

Summoner

Skill

Adjustments

 

 

 

Kina

Motion

Motion speed slightly increased overall

Earnest Prayer

(Passive)

Recover the target's HP by 10% with a 20% chance upon skill use

Increase Mana by 1 with a 20% chance upon skill use

Increase DMG by 3% based on the no. of energy it holds

Fire Swing

ATK SPD UP area of effect increased

Prometheus' Fire

Recovery and Invincibility area of effect: Allies near the target → Allies near itself

[Per Recovery] Recover 12% of the target’s HP →

[Per Recovery] Recover 9.5% of the target’s HP + 40% of Kina’s ATK

Ice Swing

ATK SPD UP area of effect increased

Big Wave

[Per Recovery] Recover 22.5% of the target’s HP →

[Per Recovery] Recover 17.5% of the target’s HP + 80% of Kina’s ATK

Green Swing

ACC UP and Remove Harmful Effect area of effect increased

Double Wind

Remove 1 beneficial effect → Remove 2 beneficial effects

Recover 45%% of the target’s HP →

Recover 35% of the target’s HP + 160% of Kina’s ATK

 

Light Swing

Recovery Received UP area of effect increased

Light Bless

Skill Cooldown: 40s → 15s

Range increased

Recover 57.5% of the target’s HP →

Recover 47.5% of the target’s HP + 160% of Kina’s ATK

Dark Swing

Reflect DMG area of effect increased

Stardust

HP decrease upon revival: 35% - 57.5% → Fixed to 45%

Dark Boost

[Skill Change]

MAX Revivals decreased (3 → 2)

(Added) The last hit reflects DMG to nearby allies

Cleaf

Tenacity Keeper

(Passive)

Condition change: When its HP is below 30% →

 Upon receiving lethal damage

Endure duration: 10s - 15s → 7s - 10s

Activation Cooldown: 120s - 90s → 150s - 120s

 

Protection Shield

(Passive)

[Skill Change]

Decrease damage taken from bosses by 20%

Decrease damage taken by team Monsters from bosses by 10%

Increase Mana by 1 with a 10% chance upon receiving an attack from bosses or enemy Summoners

Confrontation

(Passive)

Increase damage dealt to provoked enemies (Deleted)

Decrease damage taken from provoked enemies by 10%

Lava Attack

DMG: 115.5% - 231% of ATK → 126.5% - 253% of ATK

Double Attack

(All Attributes)

Switch ATK and DEF coefficients

Fire Shield

[Skill Change]

(Added) ATK UP Lv. 1 to itself

Light Speed

Increase damage dealt to provoked enemies 30% → 15%

Dark Double Attack

Endure → CRIT RES UP Lv. 1 for 10s - 20s

 

 

Orbia

Motion

Motion speed slightly increased overall

Element Amplification

(Passive)

Increase attribute damage by 15%

Increase Mana by 1 with a 10% chance when attacking with an advantageous attribute

Berserk

(Passive)

Skill Acceleration to team members including itself when its HP is below 30%

+Activate Spell Shield 5 times to itself

 

Magic Shield

(Passive)

Condition Change: When HP is below 30% -> When receiving lethal damage, a shield is created for team members including yourself

Fire Bolt

[Skill Change]

(Added) Increase Burn duration by 2s

Fire Storm

Last hit damage: 8.5% - 17.1% of ATK based on the target's Burn LV

→ 11.1% - 22.2% of ATK based on the target's Burn LV

Wind Bolt

93% of ATK + 9.4% DMG based on the no. of harmful effects 3 times

ATK DOWN for 20s

65.2% of ATK as splash damage (Ignores Death Denial)

Thunder Strike

First Hit DMG: 96.3% - 192.6% per ATK → 120.4% - 240.8% per ATK

DMG per Hit: 48.1% - 96.2% of ATK →  43.3% - 86.6% of ATK

Decreased the random generation range of the lightning bolt, excluding the first hit.

Light Beam

327.3% of ATK → 385.1% of ATK

Light Storm

79.6% of ATK →  91% of ATK

Dark Storm

Unrecoverable Duration: 10s - 20s → 7s - 14s

 

 

 

 

▶ Battlefield

- Assist points and assist MVP will be displayed separately on the battlefield result screen.

- Improved so that the same team members will enter the Battlefield together.

- Battlefield assist points will be changed.

* Assist points changed from 160 points to 200 points

- Minimum points required for reward is changed for each rank, and the rewards will be changed based on the result.

[Min. Points Required per Rank]

Rank

 Min Point

Guard

300

Combatant I

400

Others

500

 

[Rewards Adjustments]

Category

Reward Type

Victory Seal

Sky Stone

Gold

Winning team

MVP

1

3,000

0

1st

2

3,600

0

2nd

1

2,700

0

3rd

0

2,160

0

Participation

3

7,000

50,000

Losing team

MVP

1

2,000

0

1st

1

1,200

0

2nd

0

900

0

3rd

0

720

0

Participation

1

3,000

25,000

Titles

Winner

1

500

0

Duelist

1

500

0

Commander

1

1,000

0

Commander

1

2,000

0

 

▶ Cairos

- Increased the Secret Dungeon reward.

* Before - 30 Breath of Life per wave

* Now - 40 Breath of Life per wave

              Obtain 1 Monster piece of the Secret Dungeon upon clearing the last wave

* Retry period for Secret Dungeon will be changed from 32 hours to 24 hours.

- Secret Energy can be purchased from the Ascensions Shop.

* Up to 200 Secret Energy can be purchased weekly using 500 Knight's Shield per Energy.

 

▶ Special Expedition

- The number of Special Expedition entries will be changed from 50 to 20.

- Increased the Special Expedition reward.

- The Special Expedition boss will be changed from 'Light Shoerekly' to 'Wind Arachne'.

 

 

▶ Arena

- The daily available tries (100 times) for Challenge Arena will be displayed.

  • * The Daily Limit will be applied on 01/10 00:00 PST (Updated on 01/09 19:30 PST)

- The buff strength for the defense team in Challenge Arena will be reduced.

- The MAX number of Challenge Arena Tickets held will be increased from 10 to 30.

* The amount of free daily tickets stays the same (10 tickets).

- The MAX number of Brawl Arena Tickets held will be increased from 5 to 20.

* The amount of tickets given out per day is the same (5 tickets).

 

▶ Account

- Improved so that the MAX number of Rahil Orders held increases based on the account level.

* The MAX storage amount is increased to 100 upon reaching Lv. 55.

 

▶ ETC

- Christmas effects will be removed.

- Added the option to toggle the battle effect.

- Improved the Monster summon animation, Vita & Tau, and the transition animation for the Essence Dungeon boss.

- Improved so that the party is disbanded when one leaves a two-person party.

- Improved so that the craft information can be checked by pressing a magnifying glass button when proceeding with the blacksmithing profession skill.

- Improved so that a guide effect is displayed during manual quests.

- Modified the HUD and the chatbox to only display the ones set in the filter.

- Improved so that the soul-link Monster stays the same

even if it's replaced after being defeated during repeat battles.

- The name of field monsters that you or your party members cannot obtain items from will be displayed in gray.

- A server-wide message will be displayed when a rare reward is obtained.

- Improved so that the location of the tutorial texts appears normally at some resolutions.

- Improved so that the camera POV stays the same when retrying or continuing a dungeon.

- Improved so that the notification pop-up doesn't appear when you cannot participate in the field event.

- Improved so that the grade that matches the property within the equipment's sub property is displayed.

- The property grade within the Rune sub property will be displayed.

- Improved so that all the debuffs are removed at the end of the dungeon.

- As daily bonus dungeons have been removed,

the exclusive items from the bonus will have their list of available places adjusted.

- Luna's Candy, Rainbow Powder, and Candy Cane will be added to the event currency exchange.

- Reduced the crafting cost for certain items.

* [Processing]: The cost to craft the 3 Restoration Stone recipes has been adjusted from 1,000 Gold to 100 Gold

* [Alchemy]: The crafting cost for all 3★ Magic Rune - 5★ Rare Rune has been adjusted to 100 Gold

* [Cooking]: The cost to craft the 6 Essence-type recipes has been adjusted from 5,000 Gold to 100 Gold

               Cost adjusted from 10 Enhancement Shards to 30 Enhancement Shards

 

 

 

 

▶ New Year with Mermaid Event

 

- Event Period

PST

EST

After 01/05 (Thu) Update -

Before the 01/19 (Thu) update

After 01/05 (Thu) Update -

Before the 01/19 (Thu) update

- Event Details: Get 5★ Mermaid (Fire) and its Monster pieces from Lucky Fortune Cookie Draws using the Lucky Hammer!

* Lucky Hammers can be obtained from the [Gather Lucky Hammer Event].

* Guaranteed to obtain a 5★ Mermaid (Fire) within 24 attempts.

* Use the Reset button to reset the board.

* Unused Lucky Hammers can be exchanged for Gold in Casslan in a future update.

   The exchange will be unavailable before the update. We will inform you with a notice when the exchange becomes available.

 

 

▶ Gather Lucky Hammer Event

 

- Event Period

PST

EST

After 01/05 (Thu) Update -

Before the 01/19 (Thu) update

After 01/05 (Thu) Update -

Before the 01/19 (Thu) update

- Event Details: Gather 'Lucky Hammer' to perform Lucky Fortune Cookie Draw with Mermaid!

* Gather Lucky Hammer missions can be repeated during the event period.

* Buy the Summoner Pass to get 2x missions rewards in Path of Growth and Essence Dungeons.

 

 

[Monster information available through the New Year with Mermaid Event]

- Basic Info: 5★ Mermaid (Awakened name: Platy) | Fire Attribute | Support

- Keywords: #Remove Beneficial Effect, #Unrevivable, #Unrecoverable, #HP Recovery, Skill Cooldown DOWN, #Immunity

- Skills

[Burning Hearts]

 

[Grant Life]

 

[Ultimate Grant Life]

 

 

▶ Challenge! Trial of Ascension Event

 

- Event Period

PST

EST

After 01/05 (Thu) Update -

01/12 (Thu) 00:00

After 01/05 (Thu) Update -

01/12 (Thu) 03:00

- Event Details: Climb the newly reset Trial of Ascension to obtain Knight's Shield and other various rewards required for growth!

 

 

 

 

- Fixed the issue where the description for 5★ Monkey King's (Fire) second active skill was displayed abnormally.

- Fixed the issue where 5★ Jack-o'-lantern's(Light) Trickster steals 1 level of beneficial effect instead of 1 beneficial effect.

- Fixed the issue where 5★ Oracle’s skill description of Loss of Cause and Effect was displayed abnormally.

- Fixed the issue where 4★ Harg (Fire) uses the second skill, Little Humming Bird, less frequently when the Summoner is defeated in Arena.

- Fixed the issue where 4★ Epikion Priest's (Light) basic attack projectile would go up and off screen.

- Fixed the issue of the Magic Shield from Orbia's passive skill not being applied to the Monsters.

- Fixed so that the flame AoE effect doesn't appear near Naraka's altar.

- Fixed the issue where the 'OFF' setting doesn't work for Auto Use Soul Link in the Auto Battle settings.

- Fixed the issue where certain Monsters' skill order is displayed abnormally in the Monster Book.

- Fixed the issue where the conditions for the Equipment Challenge in the Collection Challenge were displayed abnormally.

- Fixed the issue where the description within the Secret Dungeon tutorial is cut off on some devices.

- Fixed the issue where the emoji UI appears abnormally after logging in.

- Fixed the issue where chat macros cannot be edited on the PC version.

- Fixed the issue where a guild can be remade with the same name right after disbanding the guild.

- Fixed the issue where Gem Combination is accessible before the Gem Combination menu is unlocked.

- Fixed the issue of the animation being displayed abnormally when summoning a Monster during field combats.

- Fixed the issue where Wheel of Fortune consumes your Guild Coins but does not actually grant the selected reward when you already possess the max amount of the selected reward.

- Fixed the issue where the soul link tutorial did not run normally in certain resolutions.

- Fixed the issue where the auto-play tutorial appears twice.

- Fixed the issue where an ended event dungeon appears.

- Fixed the issue where a you could participate in field event more than once even though the participation is available only once a day.

- Fixed the issue where the skill effect of the Cairos Essence Dungeon boss was being displayed over the Summoner's head instead of on the floor.

- Fixed the issue where the Summoner doesn't revive with full HP after dying on the field.

 

 

 

▶ Event/Content ending soon

Event/Content

Rainbowmon Hunting Event

Arena Surprise Wheel Event

Plenty of Mystical Summons Event

5★ Oracle (Fire, Water, Wind) Rate UP

Rainbowmon Dungeon

* Please check the end date and time of the event/content and claim any rewards before it ends.

* 5★ Oracle (Fire, Water, Wind) Rate UP summon mileage will also disappear.

* 5★ Oracle (Fire, Water, Wind) Rate UP summon mileage will not accumulate to the next Rate UP summon.

* After the event ends, remaining Rainbow Powder can be exchanged for Gold at Casslan after the 01/05 (Thu) update. The exchange is not available before the 01/05 (Thu) update.

 

▶ Packages’ Sales Scheduled to End

Event

Rainbowmon Dungeon Package

Splendid Transcendence Package

Oracle Package

Holiday Transcendence Package

 


 

That's all for 01/05 (Thu) Update Note.

 

Thank you.

 

Translate List

Sample default message pop-up

Translate

Select a language to translate.

Select a language to translate.